Comment: | Clean up menus and text drawing |
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f17992369e439fa68605017c6ffb0d11 |
User & Date: | js on 2025-03-06 00:34:42 |
Other Links: | manifest | tags |
2025-03-06
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01:17 | Remove cvector and ivector check-in: 5bbd6d8ddd user: js tags: trunk | |
00:34 | Clean up menus and text drawing check-in: f17992369e user: js tags: trunk | |
2025-03-05
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23:18 | Move classes into separate files check-in: 14861826d4 user: js tags: trunk | |
Modified src/MD2.h from [4f18777375] to [e16b607519].
1 2 3 4 5 6 7 8 9 10 11 12 13 | #import <ObjFW/ObjFW.h> OF_ASSUME_NONNULL_BEGIN @class MapModelInfo; @interface MD2 : OFObject @property (nonatomic) MapModelInfo *mmi; @property (copy, nonatomic) OFString *loadname; @property (nonatomic) int mdlnum; @property (nonatomic) bool loaded; - (bool)loadWithIRI:(OFIRI *)IRI; | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | #import <ObjFW/ObjFW.h> OF_ASSUME_NONNULL_BEGIN @class MapModelInfo; @interface MD2 : OFObject @property (nonatomic) MapModelInfo *mmi; @property (copy, nonatomic) OFString *loadname; @property (nonatomic) int mdlnum; @property (nonatomic) bool loaded; - (bool)loadWithIRI:(OFIRI *)IRI; - (void)renderWithLight:(OFVector3D)light frame:(int)frame range:(int)range x:(float)x y:(float)y z:(float)z yaw:(float)yaw pitch:(float)pitch |
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Modified src/MD2.mm from [e752e43195] to [150ffcd79c].
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19 20 21 22 23 24 25 26 27 28 29 30 31 32 | struct md2_frame { float scale[3]; float translate[3]; char name[16]; md2_vertex vertices[1]; }; @implementation MD2 { int _numGlCommands; int *_glCommands; int _numTriangles; int _frameSize; int _numFrames; | > > > > > > | 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | struct md2_frame { float scale[3]; float translate[3]; char name[16]; md2_vertex vertices[1]; }; static float snap(int sn, float f) { return sn ? (float)(((int)(f + sn * 0.5f)) & (~(sn - 1))) : f; } @implementation MD2 { int _numGlCommands; int *_glCommands; int _numTriangles; int _frameSize; int _numFrames; |
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99 100 101 102 103 104 105 | _mverts = new OFVector3D *[_numFrames]; loopj(_numFrames) _mverts[j] = NULL; return true; } } | < < < < < < | | 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 | _mverts = new OFVector3D *[_numFrames]; loopj(_numFrames) _mverts[j] = NULL; return true; } } - (void)scaleWithFrame:(int)frame scale:(float)scale snap:(int)sn { _mverts[frame] = new OFVector3D[_numVerts]; md2_frame *cf = (md2_frame *)((char *)_frames + _frameSize * frame); float sc = 16.0f / scale; loop(vi, _numVerts) { uchar *cv = (uchar *)&cf->vertices[vi].vertex; OFVector3D *v = &(_mverts[frame])[vi]; v->x = (snap(sn, cv[0] * cf->scale[0]) + cf->translate[0]) / sc; v->y = -(snap(sn, cv[1] * cf->scale[1]) + cf->translate[1]) / sc; v->z = (snap(sn, cv[2] * cf->scale[2]) + cf->translate[2]) / sc; } } - (void)renderWithLight:(OFVector3D)light frame:(int)frame range:(int)range x:(float)x y:(float)y z:(float)z yaw:(float)yaw pitch:(float)pitch |
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Added src/Menu.h version [63596d2912].
Added src/Menu.m version [bdc2f1f706].
Added src/MenuItem.h version [58b3d87ceb].
Added src/MenuItem.m version [d1fadd8d50].
Modified src/clientextras.mm from [0dee11d744] to [bbd34586be].
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103 104 105 106 107 108 109 | renderscore(dynent *d) { sprintf_sd(lag)("%d", d->plag); sprintf_sd(name)("(%s)", d->name); sprintf_s(scorelines.add().s)("%d\t%s\t%d\t%s\t%s", d->frags, d->state == CS_LAGGED ? "LAG" : lag, d->ping, d->team, d->state == CS_DEAD ? name : d->name); | > | < > > | 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 | renderscore(dynent *d) { sprintf_sd(lag)("%d", d->plag); sprintf_sd(name)("(%s)", d->name); sprintf_s(scorelines.add().s)("%d\t%s\t%d\t%s\t%s", d->frags, d->state == CS_LAGGED ? "LAG" : lag, d->ping, d->team, d->state == CS_DEAD ? name : d->name); @autoreleasepool { menumanual(0, scorelines.length() - 1, @(scorelines.last().s)); } } const int maxteams = 4; char *teamname[maxteams]; int teamscore[maxteams], teamsused; string teamscores; int timeremain = 0; |
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137 138 139 140 141 142 143 | { if (!scoreson) return; scorelines.setsize(0); if (!demoplayback) renderscore(player1); loopv(players) if (players[i]) renderscore(players[i]); | | < > | > | < < > > > | 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 | { if (!scoreson) return; scorelines.setsize(0); if (!demoplayback) renderscore(player1); loopv(players) if (players[i]) renderscore(players[i]); sortmenu(); if (m_teammode) { teamsused = 0; loopv(players) addteamscore(players[i]); if (!demoplayback) addteamscore(player1); teamscores[0] = 0; loopj(teamsused) { sprintf_sd(sc)("[ %s: %d ]", teamname[j], teamscore[j]); strcat_s(teamscores, sc); } menumanual(0, scorelines.length(), @""); @autoreleasepool { menumanual(0, scorelines.length() + 1, @(teamscores)); } } } // sendmap/getmap commands, should be replaced by more intuitive map downloading void sendmap(OFString *mapname) { @autoreleasepool { |
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Modified src/console.mm from [cf67d004cd] to [39120f3a5f].
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81 82 83 84 85 86 87 | loopv(conlines) if (conskip ? i >= conskip - 1 || i >= conlines.length() - ndraw : lastmillis - conlines[i].outtime < 20000) { refs[nd++] = conlines[i].cref; if (nd == ndraw) break; | < > > | | | | < < > > > | 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 | loopv(conlines) if (conskip ? i >= conskip - 1 || i >= conlines.length() - ndraw : lastmillis - conlines[i].outtime < 20000) { refs[nd++] = conlines[i].cref; if (nd == ndraw) break; } @autoreleasepool { loopj(nd) { draw_text(@(refs[j]), FONTH / 3, (FONTH / 4 * 5) * (nd - j - 1) + FONTH / 3, 2); } } } // keymap is defined externally in keymap.cfg static OFMutableArray<KeyMapping *> *keyMappings = nil; void keymap(OFString *code, OFString *key, OFString *action) |
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160 161 162 163 164 165 166 167 168 169 170 | cvector vhistory; int histpos = 0; void history(int n) { static bool rec = false; if (!rec && n >= 0 && n < vhistory.length()) { rec = true; execute(vhistory[vhistory.length() - n - 1]); rec = false; | > < > | 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 | cvector vhistory; int histpos = 0; void history(int n) { static bool rec = false; if (!rec && n >= 0 && n < vhistory.length()) { rec = true; execute(vhistory[vhistory.length() - n - 1]); rec = false; } } COMMAND(history, ARG_1INT) void keypress(int code, bool isdown, int cooked) { if (saycommandon) // keystrokes go to commandline |
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Modified src/menus.mm from [b007e3d965] to [1d03f1ff21].
1 2 3 4 | // menus.cpp: ingame menu system (also used for scores and serverlist) #include "cube.h" | | < < | < < < | < | | | < < | | | | < > < < < < < < < < < < < < | | < < > > | | | > | | | > | > | > > > > | | | | | | | < > | | | | | | | | | | | | | | | < > | | | | < > | < > > < | < | | > | | | | | | < | < < < < | > > > > > | > | > > > | | | > > > > | > > > < > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 | // menus.cpp: ingame menu system (also used for scores and serverlist) #include "cube.h" #include <memory> #import "Menu.h" #import "MenuItem.h" static OFMutableArray<OFNumber *> *menuStack; static OFMutableArray<Menu *> *menus; static int vmenu = -1; void menuset(int menu) { if ((vmenu = menu) >= 1) resetmovement(player1); if (vmenu == 1) menus[1].menusel = 0; } void showmenu(OFString *name) { int i = 0; for (Menu *menu in menus) { if (i > 1 && [menu.name isEqual:name]) { menuset(i); return; } i++; } } COMMAND(showmenu, ARG_1STR) void sortmenu() { [menus[0].items sort]; } void refreshservers(); bool rendermenu() { @autoreleasepool { if (vmenu < 0) { [menuStack removeAllObjects]; return false; } if (vmenu == 1) refreshservers(); Menu *m = menus[vmenu]; OFString *title; if (vmenu > 1) title = [OFString stringWithFormat:@"[ %@ menu ]", m.name]; else title = m.name; int mdisp = m.items.count; int w = 0; loopi(mdisp) { int x = text_width(m.items[i].text); if (x > w) w = x; } int tw = text_width(title); if (tw > w) w = tw; int step = FONTH / 4 * 5; int h = (mdisp + 2) * step; int y = (VIRTH - h) / 2; int x = (VIRTW - w) / 2; blendbox(x - FONTH / 2 * 3, y - FONTH, x + w + FONTH / 2 * 3, y + h + FONTH, true); draw_text(title, x, y, 2); y += FONTH * 2; if (vmenu) { int bh = y + m.menusel * step; blendbox(x - FONTH, bh - 10, x + w + FONTH, bh + FONTH + 10, false); } loopj(mdisp) { draw_text(m.items[j].text, x, y, 2); y += step; } return true; } } void newmenu(OFString *name) { if (menus == nil) menus = [[OFMutableArray alloc] init]; [menus addObject:[[Menu alloc] initWithName:name]]; } COMMAND(newmenu, ARG_1STR) void menumanual(int m, int n, OFString *text) { if (n == 0) [menus[m].items removeAllObjects]; MenuItem *item = [[MenuItem alloc] initWithText:text action:@""]; [menus[m].items addObject:item]; } void menuitem(OFString *text, OFString *action) { Menu *menu = menus.lastObject; MenuItem *item = [[MenuItem alloc] initWithText:text action:(action.length > 0 ? action : text)]; [menu.items addObject:item]; } COMMAND(menuitem, ARG_2STR) bool menukey(int code, bool isdown) { if (vmenu <= 0) return false; int menusel = menus[vmenu].menusel; if (isdown) { if (code == SDLK_ESCAPE) { menuset(-1); if (menuStack.count > 0) { menuset(menuStack.lastObject.intValue); [menuStack removeLastObject]; } return true; } else if (code == SDLK_UP || code == -4) menusel--; else if (code == SDLK_DOWN || code == -5) menusel++; int n = menus[vmenu].items.count; if (menusel < 0) menusel = n - 1; else if (menusel >= n) menusel = 0; menus[vmenu].menusel = menusel; } else { if (code == SDLK_RETURN || code == -2) { OFString *action = menus[vmenu].items[menusel].action; if (vmenu == 1) { @autoreleasepool { connects(@(getservername(menusel))); } } if (menuStack == nil) menuStack = [[OFMutableArray alloc] init]; [menuStack addObject:@(vmenu)]; menuset(-1); std::unique_ptr<char> copy(strdup(action.UTF8String)); execute(copy.get(), true); } } return true; } |
Modified src/meson.build from [a339bbfb63] to [784a6d82d7].
1 2 3 4 5 6 7 8 9 10 11 12 13 14 | executable('client', [ 'Cube.mm', 'Ident.m', 'KeyMapping.m', 'MD2.mm', 'MapModelInfo.m', 'client.mm', 'clientextras.mm', 'clientgame.mm', 'clients2c.mm', 'command.mm', 'console.mm', 'editing.mm', | > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | executable('client', [ 'Cube.mm', 'Ident.m', 'KeyMapping.m', 'MD2.mm', 'MapModelInfo.m', 'Menu.m', 'MenuItem.m', 'client.mm', 'clientextras.mm', 'clientgame.mm', 'clients2c.mm', 'command.mm', 'console.mm', 'editing.mm', |
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Modified src/protos.h from [1a4e5c2dba] to [9515834784].
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26 27 28 29 30 31 32 | // init extern void enqueueInit(void (^init)(void)); extern void processInitQueue(void); // menus extern bool rendermenu(); extern void menuset(int menu); | | | | 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | // init extern void enqueueInit(void (^init)(void)); extern void processInitQueue(void); // menus extern bool rendermenu(); extern void menuset(int menu); extern void menumanual(int m, int n, OFString *text); extern void sortmenu(); extern bool menukey(int code, bool isdown); extern void newmenu(OFString *name); // serverbrowser extern void addserver(OFString *servername); extern char *getservername(int n); extern void writeservercfg(); |
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139 140 141 142 143 144 145 | extern int isoccluded(float vx, float vy, float cx, float cy, float csize); // main extern void fatal(OFString *s, OFString *o = @""); extern void *alloc(int s); // rendertext | > | | | | 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | extern int isoccluded(float vx, float vy, float cx, float cy, float csize); // main extern void fatal(OFString *s, OFString *o = @""); extern void *alloc(int s); // rendertext extern void draw_text(OFString *string, int left, int top, int gl_num); extern void draw_textf( OFConstantString *format, int left, int top, int gl_num, ...); extern int text_width(OFString *string); extern void draw_envbox(int t, int fogdist); // editing extern void cursorupdate(); extern void toggleedit(); extern void editdrag(bool isdown); extern void setvdeltaxy(int delta, block &sel); |
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Modified src/renderextras.mm from [6ccf3a9b83] to [9a987704e6].
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357 358 359 360 361 362 363 | glVertex2i(VIRTW, 0); glVertex2i(VIRTW, VIRTH); glVertex2i(0, VIRTH); glEnd(); dblend -= curtime / 3; if (dblend < 0) dblend = 0; | < > > | | > | | | | | | > < > < > | | | | < > | | | < > < > | 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 | glVertex2i(VIRTW, 0); glVertex2i(VIRTW, VIRTH); glVertex2i(0, VIRTH); glEnd(); dblend -= curtime / 3; if (dblend < 0) dblend = 0; } glEnable(GL_TEXTURE_2D); @autoreleasepool { char *command = getcurcommand(); char *player = playerincrosshair(); if (command) draw_textf(@"> %s_", 20, 1570, 2, command); else if (closeent[0]) draw_text(@(closeent), 20, 1570, 2); else if (player) draw_text(@(player), 20, 1570, 2); } renderscores(); if (!rendermenu()) { glBlendFunc(GL_SRC_ALPHA, GL_SRC_ALPHA); glBindTexture(GL_TEXTURE_2D, 1); glBegin(GL_QUADS); glColor3ub(255, 255, 255); if (crosshairfx) { if (player1->gunwait) glColor3ub(128, 128, 128); else if (player1->health <= 25) glColor3ub(255, 0, 0); else if (player1->health <= 50) glColor3ub(255, 128, 0); } float chsize = (float)crosshairsize; glTexCoord2d(0.0, 0.0); glVertex2f(VIRTW / 2 - chsize, VIRTH / 2 - chsize); glTexCoord2d(1.0, 0.0); glVertex2f(VIRTW / 2 + chsize, VIRTH / 2 - chsize); glTexCoord2d(1.0, 1.0); glVertex2f(VIRTW / 2 + chsize, VIRTH / 2 + chsize); glTexCoord2d(0.0, 1.0); glVertex2f(VIRTW / 2 - chsize, VIRTH / 2 + chsize); glEnd(); } glPopMatrix(); glPushMatrix(); glOrtho(0, VIRTW * 4 / 3, VIRTH * 4 / 3, 0, -1, 1); renderconsole(); if (!hidestats) { glPopMatrix(); glPushMatrix(); glOrtho(0, VIRTW * 3 / 2, VIRTH * 3 / 2, 0, -1, 1); draw_textf(@"fps %d", 3200, 2390, 2, curfps); draw_textf(@"wqd %d", 3200, 2460, 2, nquads); draw_textf(@"wvt %d", 3200, 2530, 2, curvert); draw_textf(@"evt %d", 3200, 2600, 2, xtraverts); } glPopMatrix(); if (player1->state == CS_ALIVE) { glPushMatrix(); glOrtho(0, VIRTW / 2, VIRTH / 2, 0, -1, 1); draw_textf(@"%d", 90, 827, 2, player1->health); if (player1->armour) draw_textf(@"%d", 390, 827, 2, player1->armour); draw_textf( @"%d", 690, 827, 2, player1->ammo[player1->gunselect]); glPopMatrix(); glPushMatrix(); glOrtho(0, VIRTW, VIRTH, 0, -1, 1); glDisable(GL_BLEND); drawicon(128, 128, 20, 1650); if (player1->armour) drawicon( (float)(player1->armourtype * 64), 0, 620, 1650); int g = player1->gunselect; int r = 64; if (g > 2) { g -= 3; r = 128; }; drawicon((float)(g * 64), (float)r, 1220, 1650); glPopMatrix(); } glDepthMask(GL_TRUE); glDisable(GL_BLEND); glDisable(GL_TEXTURE_2D); glEnable(GL_DEPTH_TEST); } |
Modified src/rendertext.mm from [59ea840868] to [c20068be3f].
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96 97 98 99 100 101 102 | {200, 448, 241, 512}, //{ {241, 448, 270, 512}, //| {270, 448, 310, 512}, //} {310, 448, 363, 512}, //~ }; int | | > > > > | | | | | | > | | | > | | | > | | | | < < | > > > > | | | > | > > | > > > | < | > > | > | | | | | | | | > > | | > | | > > | > | | | | > | | | | > | | | | | | | | | | | | | | | | | | | | | | > | 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 | {200, 448, 241, 512}, //{ {241, 448, 270, 512}, //| {270, 448, 310, 512}, //} {310, 448, 363, 512}, //~ }; int text_width(OFString *string) { @autoreleasepool { const char *str = string.UTF8String; size_t len = string.UTF8StringLength; int x = 0; for (int i = 0; i < len; i++) { int c = str[i]; if (c == '\t') { x = (x + PIXELTAB) / PIXELTAB * PIXELTAB; continue; } if (c == '\f') continue; if (c == ' ') { x += FONTH / 2; continue; } c -= 33; if (c < 0 || c >= 95) continue; int in_width = char_coords[c][2] - char_coords[c][0]; x += in_width + 1; } return x; } } void draw_textf(OFConstantString *format, int left, int top, int gl_num, ...) { @autoreleasepool { va_list arguments; va_start(arguments, gl_num); OFString *str = [[OFString alloc] initWithFormat:format arguments:arguments]; va_end(arguments); draw_text(str, left, top, gl_num); } } void draw_text(OFString *string, int left, int top, int gl_num) { @autoreleasepool { glBlendFunc(GL_ONE, GL_ONE); glBindTexture(GL_TEXTURE_2D, gl_num); glColor3ub(255, 255, 255); int x = left; int y = top; int i; float in_left, in_top, in_right, in_bottom; int in_width, in_height; const char *str = string.UTF8String; size_t len = string.UTF8StringLength; for (i = 0; i < len; i++) { int c = str[i]; if (c == '\t') { x = (x - left + PIXELTAB) / PIXELTAB * PIXELTAB + left; continue; } if (c == '\f') { glColor3ub(64, 255, 128); continue; } if (c == ' ') { x += FONTH / 2; continue; } c -= 33; if (c < 0 || c >= 95) continue; in_left = ((float)char_coords[c][0]) / 512.0f; in_top = ((float)char_coords[c][1] + 2) / 512.0f; in_right = ((float)char_coords[c][2]) / 512.0f; in_bottom = ((float)char_coords[c][3] - 2) / 512.0f; in_width = char_coords[c][2] - char_coords[c][0]; in_height = char_coords[c][3] - char_coords[c][1]; glBegin(GL_QUADS); glTexCoord2f(in_left, in_top); glVertex2i(x, y); glTexCoord2f(in_right, in_top); glVertex2i(x + in_width, y); glTexCoord2f(in_right, in_bottom); glVertex2i(x + in_width, y + in_height); glTexCoord2f(in_left, in_bottom); glVertex2i(x, y + in_height); glEnd(); xtraverts += 4; x += in_width + 1; } } } // also Don's code, so goes in here too :) void draw_envbox_aux(float s0, float t0, int x0, int y0, int z0, float s1, float t1, |
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Modified src/serverbrowser.mm from [442e527d8e] to [a2f42f1499].
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239 240 241 242 243 244 245 | si.numplayers = getint(p); si.minremain = getint(p); sgetstr(); strcpy_s(si.map, text); sgetstr(); strcpy_s(si.sdesc, text); break; | < < < < > > > > < > | 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 | si.numplayers = getint(p); si.minremain = getint(p); sgetstr(); strcpy_s(si.map, text); sgetstr(); strcpy_s(si.sdesc, text); break; } } } } int sicompare(const serverinfo *a, const serverinfo *b) { return a->ping > b->ping ? 1 : (a->ping < b->ping ? -1 : strcmp(a->name, b->name)); } void refreshservers() { checkresolver(); checkpings(); if (lastmillis - lastinfo >= 5000) |
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281 282 283 284 285 286 287 | sprintf_s(si.full)( si.address.host != ENET_HOST_ANY ? "%s [waiting for server response]" : "%s [unknown host]\t", si.name); } si.full[50] = 0; // cut off too long server descriptions | > | > < < > > | 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 | sprintf_s(si.full)( si.address.host != ENET_HOST_ANY ? "%s [waiting for server response]" : "%s [unknown host]\t", si.name); } si.full[50] = 0; // cut off too long server descriptions @autoreleasepool { menumanual(1, i, @(si.full)); } if (!--maxmenu) return; } } void servermenu() { if (pingsock == ENET_SOCKET_NULL) { pingsock = enet_socket_create(ENET_SOCKET_TYPE_DATAGRAM, NULL); resolverinit(1, 1000); |
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