#import <ObjFW/ObjFW.h>
@class XMPPConnection;
@class XMPPJID;
@class XMPPIQ;
@class XMPPMessage;
@class XMPPPresence;
@protocol XMPPConnectionDelegate
- (void)connectionWasClosed: (XMPPConnection*)conn;
- (void)connection: (XMPPConnection*)conn
didReceiveIQ: (XMPPIQ*)iq;
- (void)connection: (XMPPConnection*)conn
didReceivePresence: (XMPPPresence*)pres;
- (void)connection: (XMPPConnection*)conn
didReceiveMessage: (XMPPMessage*)msg;
@end
/**
* \brief A class which abstracts a connection to an XMPP service.
*/
@interface XMPPConnection: OFObject <OFXMLElementBuilderDelegate>
{
OFTCPSocket *sock;
OFXMLParser *parser;
OFXMLElementBuilder *elementBuilder;
/// The username to connect with
OFString *username;
/// The password to connect with
OFString *password;
/// The server to connect to
OFString *server;
/// The resource to connect with
OFString *resource;
/// The JID bound to this connection (this is determined by the server)
XMPPJID *JID;
/// The port to connect to
short port;
/// Whether to use TLS
BOOL useTLS;
id <XMPPConnectionDelegate> delegate;
OFMutableArray *mechanisms;
}
@property (copy) OFString *username;
@property (copy) OFString *password;
@property (copy) OFString *server;
@property (copy) OFString *resource;
@property (copy, readonly) XMPPJID *JID;
@property (assign) short port;
@property (assign) BOOL useTLS;
@property (retain) id <XMPPConnectionDelegate> delegate;
/**
* Connects to the XMPP service.
*/
- (void)connect;
/**
* Starts a loop handling incomming data.
*/
- (void)handleConnection;
/**
* Sends an OFXMLElement, usually an XMPPStanza.
*
* \param elem The element to send
*/
- (void)sendStanza: (OFXMLElement*)elem;
@end