#import <ObjFW/ObjFW.h> @class XMPPConnection; @class XMPPJID; @class XMPPIQ; @class XMPPMessage; @class XMPPPresence; @protocol XMPPConnectionDelegate - (void)connectionWasClosed: (XMPPConnection*)conn; - (void)connection: (XMPPConnection*)conn didReceiveIQ: (XMPPIQ*)iq; - (void)connection: (XMPPConnection*)conn didReceivePresence: (XMPPPresence*)pres; - (void)connection: (XMPPConnection*)conn didReceiveMessage: (XMPPMessage*)msg; @end /** * \brief A class which abstracts a connection to an XMPP service. */ @interface XMPPConnection: OFObject <OFXMLElementBuilderDelegate> { OFTCPSocket *sock; OFXMLParser *parser; OFXMLElementBuilder *elementBuilder; /// The username to connect with OFString *username; /// The password to connect with OFString *password; /// The server to connect to OFString *server; /// The resource to connect with OFString *resource; /// The JID bound to this connection (this is determined by the server) XMPPJID *JID; /// The port to connect to short port; /// Whether to use TLS BOOL useTLS; id <XMPPConnectionDelegate> delegate; OFMutableArray *mechanisms; } @property (copy) OFString *username; @property (copy) OFString *password; @property (copy) OFString *server; @property (copy) OFString *resource; @property (copy, readonly) XMPPJID *JID; @property (assign) short port; @property (assign) BOOL useTLS; @property (retain) id <XMPPConnectionDelegate> delegate; /** * Connects to the XMPP service. */ - (void)connect; /** * Starts a loop handling incomming data. */ - (void)handleConnection; /** * Sends an OFXMLElement, usually an XMPPStanza. * * \param elem The element to send */ - (void)sendStanza: (OFXMLElement*)elem; @end