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id <XMPPStorage> _dataStorage;
bool _rosterRequested;
}
/*!
* @brief The connection to which the roster belongs
*/
@property (readonly, assign) XMPPConnection *connection;
@property (readonly, nonatomic) XMPPConnection *connection;
/*!
* @brief An object for data storage, conforming to the XMPPStorage protocol.
*
* Inherited from the connection if not overridden.
*/
@property (nonatomic, assign) id <XMPPStorage> dataStorage;
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