Overview
Comment: | Remove all default arguments from protos.h |
---|---|
Downloads: | Tarball | ZIP archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
ef1d7e47f7204700ed6e3b1191a1bdcb |
User & Date: | js on 2025-03-20 20:38:43.216 |
Other Links: | manifest | tags |
Context
2025-03-20
| ||
20:59 | Convert several files to pure Objective-C check-in: eac9e3d948 user: js tags: trunk | |
20:38 | Remove all default arguments from protos.h check-in: ef1d7e47f7 user: js tags: trunk | |
20:11 | Convert all references to pointers in protos.h check-in: c38d75087b user: js tags: trunk | |
Changes
Modified src/Command.mm
from [ca8bd2ebde]
to [6dc988a0ae].
︙ | ︙ | |||
120 121 122 123 124 125 126 | ((void(__cdecl *)(bool, OFString *))_function)( isDown, arguments[1]); break; case ARG_1EXP: if (isDown) { arguments = padArguments(arguments, 2); return ((int(__cdecl *)(int))_function)( | | | > | 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 | ((void(__cdecl *)(bool, OFString *))_function)( isDown, arguments[1]); break; case ARG_1EXP: if (isDown) { arguments = padArguments(arguments, 2); return ((int(__cdecl *)(int))_function)( execute(arguments[1], isDown)); } break; case ARG_2EXP: if (isDown) { arguments = padArguments(arguments, 3); return ((int(__cdecl *)(int, int))_function)( execute(arguments[1], isDown), execute(arguments[2], isDown)); } break; case ARG_1EST: if (isDown) { arguments = padArguments(arguments, 2); return ((int(__cdecl *)(OFString *))_function)( arguments[1]); |
︙ | ︙ |
Modified src/Cube.mm
from [91778984c2]
to [6edead03c0].
︙ | ︙ | |||
292 293 294 295 296 297 298 | } } } - (void)applicationWillTerminate:(OFNotification *)notification { stop(); | | | 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 | } } } - (void)applicationWillTerminate:(OFNotification *)notification { stop(); disconnect(true, false); writecfg(); cleangl(); cleansound(); cleanupserver(); SDL_ShowCursor(1); SDL_Quit(); } |
︙ | ︙ | |||
353 354 355 356 357 358 359 360 | - (void)quit { writeservercfg(); [OFApplication terminateWithStatus:0]; } @end void | > | > > | > > | > | 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 | - (void)quit { writeservercfg(); [OFApplication terminateWithStatus:0]; } @end // failure exit void fatal(OFConstantString *s, ...) { va_list args; va_start(args, s); OFMutableString *msg = [[OFMutableString alloc] initWithFormat:s arguments:args]; va_end(args); [msg appendFormat:@" (%s)\n", SDL_GetError()]; [Cube.sharedInstance showMessage:msg]; [OFApplication terminateWithStatus:1]; } void quit() // normal exit |
︙ | ︙ |
Modified src/clientgame.mm
from [5aac2f8a02]
to [6041eeb1a7].
︙ | ︙ | |||
247 248 249 250 251 252 253 | void updateworld(int millis) // main game update loop { if (lastmillis) { curtime = millis - lastmillis; if (sleepwait && lastmillis > sleepwait) { sleepwait = 0; | | | 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 | void updateworld(int millis) // main game update loop { if (lastmillis) { curtime = millis - lastmillis; if (sleepwait && lastmillis > sleepwait) { sleepwait = 0; execute(sleepcmd, true); } physicsframe(); checkquad(curtime); if (m_arena) arenarespawn(); moveprojectiles((float)curtime); demoplaybackstep(); |
︙ | ︙ | |||
441 442 443 444 445 446 447 | showscores(true); addmsg(1, 2, SV_DIED, actor); player1.lifesequence++; player1.attacking = false; player1.state = CS_DEAD; player1.pitch = 0; player1.roll = 60; | | | | 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 | showscores(true); addmsg(1, 2, SV_DIED, actor); player1.lifesequence++; player1.attacking = false; player1.state = CS_DEAD; player1.pitch = 0; player1.roll = 60; playsound(S_DIE1 + rnd(2), NULL); spawnstate(player1); player1.lastaction = lastmillis; } else playsound(S_PAIN6, NULL); } void timeupdate(int timeremain) { if (!timeremain) { intermission = true; |
︙ | ︙ |
Modified src/clients.mm
from [9e4179b5d8]
to [0b1a4d40d0].
︙ | ︙ | |||
90 91 92 93 94 95 96 | [stream writeFormat:@"name \"%@\"\nteam \"%@\"\n", player1.name, player1.team]; } void connects(OFString *servername) { | | | | | 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | [stream writeFormat:@"name \"%@\"\nteam \"%@\"\n", player1.name, player1.team]; } void connects(OFString *servername) { disconnect(true, false); // reset state addserver(servername); conoutf(@"attempting to connect to %@", servername); ENetAddress address = { ENET_HOST_ANY, CUBE_SERVER_PORT }; if (enet_address_set_host(&address, servername.UTF8String) < 0) { conoutf(@"could not resolve server %@", servername); return; } clienthost = enet_host_create(NULL, 1, rate, rate); if (clienthost) { enet_host_connect(clienthost, &address, 1); enet_host_flush(clienthost); connecting = lastmillis; connattempts = 0; } else { conoutf(@"could not connect to server"); disconnect(false, false); } } void disconnect(bool onlyclean, bool async) { if (clienthost) { if (!connecting && !disconnecting) { enet_peer_disconnect(clienthost->peers); enet_host_flush(clienthost); disconnecting = lastmillis; } |
︙ | ︙ | |||
158 159 160 161 162 163 164 | { if (!clienthost) { conoutf(@"not connected"); return; } if (connecting) { conoutf(@"aborting connection attempt"); | | | 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 | { if (!clienthost) { conoutf(@"not connected"); return; } if (connecting) { conoutf(@"aborting connection attempt"); disconnect(false, false); return; } conoutf(@"attempting to disconnect..."); disconnect(0, !disconnecting); } static OFString *ctext; |
︙ | ︙ | |||
229 230 231 232 233 234 235 | [messages addObject:msg]; } void server_err() { conoutf(@"server network error, disconnecting..."); | | | 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 | [messages addObject:msg]; } void server_err() { conoutf(@"server network error, disconnecting..."); disconnect(false, false); } int lastupdate = 0, lastping = 0; OFString *toservermap; bool senditemstoserver = false; // after a map change, since server doesn't have map data |
︙ | ︙ | |||
378 379 380 381 382 383 384 | return; if (connecting && lastmillis / 3000 > connecting / 3000) { conoutf(@"attempting to connect..."); connecting = lastmillis; ++connattempts; if (connattempts > 3) { conoutf(@"could not connect to server"); | | | 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 | return; if (connecting && lastmillis / 3000 > connecting / 3000) { conoutf(@"attempting to connect..."); connecting = lastmillis; ++connattempts; if (connattempts > 3) { conoutf(@"could not connect to server"); disconnect(false, false); return; } } while ( clienthost != NULL && enet_host_service(clienthost, &event, 0) > 0) switch (event.type) { case ENET_EVENT_TYPE_CONNECT: |
︙ | ︙ | |||
402 403 404 405 406 407 408 | localservertoclient(event.packet->data, event.packet->dataLength); enet_packet_destroy(event.packet); break; case ENET_EVENT_TYPE_DISCONNECT: if (disconnecting) | | | 402 403 404 405 406 407 408 409 410 411 412 413 414 | localservertoclient(event.packet->data, event.packet->dataLength); enet_packet_destroy(event.packet); break; case ENET_EVENT_TYPE_DISCONNECT: if (disconnecting) disconnect(false, false); else server_err(); return; } } |
Modified src/clients2c.mm
from [2a4e83496a]
to [783cdb6446].
︙ | ︙ | |||
10 11 12 13 14 15 16 | extern OFString *toservermap; extern OFString *clientpassword; void neterr(OFString *s) { conoutf(@"illegal network message (%@)", s); | | | 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | extern OFString *toservermap; extern OFString *clientpassword; void neterr(OFString *s) { conoutf(@"illegal network message (%@)", s); disconnect(false, false); } void changemapserv(OFString *name, int mode) // forced map change from the server { gamemode = mode; load_world(name); |
︙ | ︙ | |||
63 64 65 66 67 68 69 | // processes any updates from the server void localservertoclient(uchar *buf, int len) { if (ENET_NET_TO_HOST_16(*(ushort *)buf) != len) neterr(@"packet length"); | | | | | 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | // processes any updates from the server void localservertoclient(uchar *buf, int len) { if (ENET_NET_TO_HOST_16(*(ushort *)buf) != len) neterr(@"packet length"); incomingdemodata(buf, len, false); uchar *end = buf + len; uchar *p = buf + 2; char text[MAXTRANS]; int cn = -1, type; DynamicEntity *d = nil; bool mapchanged = false; while (p < end) switch (type = getint(&p)) { case SV_INITS2C: // welcome messsage from the server { cn = getint(&p); int prot = getint(&p); if (prot != PROTOCOL_VERSION) { conoutf(@"you are using a different game " @"protocol (you: %d, server: %d)", PROTOCOL_VERSION, prot); disconnect(false, false); return; } toservermap = @""; clientnum = cn; // we are now fully connected if (!getint(&p)) // we are the first client on this server, set // map toservermap = getclientmap(); sgetstr(); if (text[0] && strcmp(text, clientpassword.UTF8String)) { conoutf(@"you need to set the correct password " @"to join this server!"); disconnect(false, false); return; } if (getint(&p) == 1) conoutf(@"server is FULL, disconnecting.."); break; } |
︙ | ︙ | |||
217 218 219 220 221 222 223 | s.y = getint(&p) / DMF; s.z = getint(&p) / DMF; e.x = getint(&p) / DMF; e.y = getint(&p) / DMF; e.z = getint(&p) / DMF; if (gun == GUN_SG) createrays(&s, &e); | | | 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 | s.y = getint(&p) / DMF; s.z = getint(&p) / DMF; e.x = getint(&p) / DMF; e.y = getint(&p) / DMF; e.z = getint(&p) / DMF; if (gun == GUN_SG) createrays(&s, &e); shootv(gun, &s, &e, d, false); break; } case SV_DAMAGE: { int target = getint(&p); int damage = getint(&p); int ls = getint(&p); |
︙ | ︙ |
Modified src/commands.mm
from [586613b4e5]
to [b377b2846b].
︙ | ︙ | |||
119 120 121 122 123 124 125 | return NULL; } } char *s = strndup(word, p - word - 1); if (left == '(') { OFString *t; @try { | > | | 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 | return NULL; } } char *s = strndup(word, p - word - 1); if (left == '(') { OFString *t; @try { t = [OFString stringWithFormat:@"%d", execute(@(s), true)]; } @finally { free(s); } s = strdup(t.UTF8String); } return s; } |
︙ | ︙ | |||
325 326 327 328 329 330 331 | command = [OFString stringWithContentsOfIRI:cfgfile]; } @catch (OFOpenItemFailedException *e) { return false; } @catch (OFReadFailedException *e) { return false; } | | | 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 | command = [OFString stringWithContentsOfIRI:cfgfile]; } @catch (OFOpenItemFailedException *e) { return false; } @catch (OFReadFailedException *e) { return false; } execute(command, true); return true; } void exec(OFString *cfgfile) { if (!execfile([Cube.sharedInstance.userDataIRI |
︙ | ︙ | |||
403 404 405 406 407 408 409 | { alias(name, [OFString stringWithFormat:@"%d", v]); } void ifthen(OFString *cond, OFString *thenp, OFString *elsep) { | | | | | | | 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 | { alias(name, [OFString stringWithFormat:@"%d", v]); } void ifthen(OFString *cond, OFString *thenp, OFString *elsep) { execute((![cond hasPrefix:@"0"] ? thenp : elsep), true); } void loopa(OFString *times, OFString *body) { int t = times.cube_intValue; loopi(t) { intset(@"i", i); execute(body, true); } } void whilea(OFString *cond, OFString *body) { while (execute(cond, true)) execute(body, true); } void onrelease(bool on, OFString *body) { if (!on) execute(body, true); } void concat(OFString *s) { alias(@"s", s); } |
︙ | ︙ |
Modified src/console.mm
from [555c5a6eb3]
to [2703ba3edf].
︙ | ︙ | |||
173 174 175 176 177 178 179 | void history(int n) { static bool rec = false; if (!rec && n >= 0 && n < vhistory.count) { rec = true; | | | 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 | void history(int n) { static bool rec = false; if (!rec && n >= 0 && n < vhistory.count) { rec = true; execute(vhistory[vhistory.count - n - 1], true); rec = false; } } COMMAND(history, ARG_1INT) void keypress(int code, bool isDown) |
︙ | ︙ |
Modified src/editing.mm
from [cc23cfc264]
to [93fef8399d].
︙ | ︙ | |||
33 34 35 36 37 38 39 | { \ makeundo(); \ loop(x, sel->xs) loop(y, sel->ys) \ { \ sqr *s = S(sel->x + x, sel->y + y); \ b; \ } \ | | | 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | { \ makeundo(); \ loop(x, sel->xs) loop(y, sel->ys) \ { \ sqr *s = S(sel->x + x, sel->y + y); \ b; \ } \ remip(sel, 0); \ } int cx, cy, ch; int curedittex[] = { -1, -1, -1 }; bool dragging = false; |
︙ | ︙ | |||
436 437 438 439 440 441 442 | case 3: if (s->utex == rtex.utex) s->utex = lasttex; break; } } block b = { 0, 0, ssize, ssize }; | | | 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 | case 3: if (s->utex == rtex.utex) s->utex = lasttex; break; } } block b = { 0, 0, ssize, ssize }; remip(&b, 0); } void edittypexy(int type, const block *sel) { loopselxy(s->type = type); } |
︙ | ︙ | |||
514 515 516 517 518 519 520 | } COMMAND(equalize, ARG_1INT) void setvdeltaxy(int delta, const block *sel) { loopselxy(s->vdelta = max(s->vdelta + delta, 0)); | | | 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 | } COMMAND(equalize, ARG_1INT) void setvdeltaxy(int delta, const block *sel) { loopselxy(s->vdelta = max(s->vdelta + delta, 0)); remipmore(sel, 0); } void setvdelta(int delta) { EDITSEL; setvdeltaxy(delta, &sel); |
︙ | ︙ | |||
559 560 561 562 563 564 565 | // Ugly hack to make the macro work. block *sel = sel_; loopselxy(s->vdelta = sel->xs > sel->ys ? (archverts[sel->xs - 1][x] + (y == 0 || y == sel->ys - 1 ? sidedelta : 0)) : (archverts[sel->ys - 1][y] + (x == 0 || x == sel->xs - 1 ? sidedelta : 0))); | | | | | 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 | // Ugly hack to make the macro work. block *sel = sel_; loopselxy(s->vdelta = sel->xs > sel->ys ? (archverts[sel->xs - 1][x] + (y == 0 || y == sel->ys - 1 ? sidedelta : 0)) : (archverts[sel->ys - 1][y] + (x == 0 || x == sel->xs - 1 ? sidedelta : 0))); remipmore(sel, 0); } void slope(int xd, int yd) { EDITSELMP; int off = 0; if (xd < 0) off -= xd * sel.xs; if (yd < 0) off -= yd * sel.ys; sel.xs++; sel.ys++; block *sel_ = &sel; // Ugly hack to make the macro work. block *sel = sel_; loopselxy(s->vdelta = xd * x + yd * y + off); remipmore(sel, 0); } void perlin(int scale, int seed, int psize) { EDITSELMP; sel.xs++; sel.ys++; makeundo(); sel.xs--; sel.ys--; perlinarea(&sel, scale, seed, psize); sel.xs++; sel.ys++; remipmore(&sel, 0); sel.xs--; sel.ys--; } VARF( fullbright, 0, 0, 1, if (fullbright) { if (noteditmode()) |
︙ | ︙ |
Modified src/entities.mm
from [115703834e]
to [47ee9d00d9].
︙ | ︙ | |||
50 51 52 53 54 55 56 | if (mmi == nil) continue; rendermodel(mmi.name, 0, 1, e.attr4, (float)mmi.rad, OFMakeVector3D(e.x, (float)S(e.x, e.y)->floor + mmi.zoff + e.attr3, e.y), (float)((e.attr1 + 7) - (e.attr1 + 7) % 15), 0, | | | 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | if (mmi == nil) continue; rendermodel(mmi.name, 0, 1, e.attr4, (float)mmi.rad, OFMakeVector3D(e.x, (float)S(e.x, e.y)->floor + mmi.zoff + e.attr3, e.y), (float)((e.attr1 + 7) - (e.attr1 + 7) % 15), 0, false, 1.0f, 10.0f, mmi.snap, 0); } else { if (OUTBORD(e.x, e.y)) continue; if (e.type != CARROT) { if (!e.spawned && e.type != TELEPORT) continue; if (e.type < I_SHELLS || e.type > TELEPORT) |
︙ | ︙ |
Modified src/protos.h
from [8ea505a066]
to [9719c1da0f].
1 2 3 4 5 6 7 8 9 | // protos for ALL external functions in cube... // command extern int variable(OFString *name, int min, int cur, int max, int *storage, void (*fun)(), bool persist); extern void setvar(OFString *name, int i); extern int getvar(OFString *name); extern bool identexists(OFString *name); extern bool addcommand(OFString *name, void (*fun)(), int narg); | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | // protos for ALL external functions in cube... // command extern int variable(OFString *name, int min, int cur, int max, int *storage, void (*fun)(), bool persist); extern void setvar(OFString *name, int i); extern int getvar(OFString *name); extern bool identexists(OFString *name); extern bool addcommand(OFString *name, void (*fun)(), int narg); extern int execute(OFString *p, bool down); extern void exec(OFString *cfgfile); extern bool execfile(OFIRI *cfgfile); extern void resetcomplete(); extern void complete(OFMutableString *s); extern void alias(OFString *name, OFString *action); extern OFString *getalias(OFString *name); extern void writecfg(); |
︙ | ︙ | |||
67 68 69 70 71 72 73 | extern int renderwater(float hf); extern void finishstrips(); extern void setarraypointers(); // client extern void localservertoclient(uchar *buf, int len); extern void connects(OFString *servername); | | | 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | extern int renderwater(float hf); extern void finishstrips(); extern void setarraypointers(); // client extern void localservertoclient(uchar *buf, int len); extern void connects(OFString *servername); extern void disconnect(bool onlyclean, bool async); extern void toserver(OFString *text); extern void addmsg(int rel, int num, int type, ...); extern bool multiplayer(); extern bool allowedittoggle(); extern void sendpackettoserv(void *packet); extern void gets2c(); extern void c2sinfo(DynamicEntity *d); |
︙ | ︙ | |||
110 111 112 113 114 115 116 | DynamicEntity *d, bool team, OFString *mdlname, bool hellpig, float scale); void showscores(bool on); extern void renderscores(); // world extern void setupworld(int factor); extern void empty_world(int factor, bool force); | | | | | 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 | DynamicEntity *d, bool team, OFString *mdlname, bool hellpig, float scale); void showscores(bool on); extern void renderscores(); // world extern void setupworld(int factor); extern void empty_world(int factor, bool force); extern void remip(const block *b, int level); extern void remipmore(const block *b, int level); extern int closestent(); extern int findentity(int type, int index); extern void trigger(int tag, int type, bool savegame); extern void resettagareas(); extern void settagareas(); extern Entity *newentity( int x, int y, int z, OFString *what, int v1, int v2, int v3, int v4); // worldlight |
︙ | ︙ | |||
137 138 139 140 141 142 143 | float widef, int w, int h); // worldocull extern void computeraytable(float vx, float vy); extern int isoccluded(float vx, float vy, float cx, float cy, float csize); // main | | | | 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 | float widef, int w, int h); // worldocull extern void computeraytable(float vx, float vy); extern int isoccluded(float vx, float vy, float cx, float cy, float csize); // main extern void fatal(OFConstantString *s, ...); // rendertext extern void draw_text(OFString *string, int left, int top, int gl_num); extern void draw_textf( OFConstantString *format, int left, int top, int gl_num, ...); extern int text_width(OFString *string); extern void draw_envbox(int t, int fogdist); // editing extern void cursorupdate(); extern void toggleedit(); extern void editdrag(bool isdown); extern void setvdeltaxy(int delta, const block *sel); extern void editequalisexy(bool isfloor, const block *sel); extern void edittypexy(int type, const block *sel); extern void edittexxy(int type, int t, const block *sel); extern void editheightxy(bool isfloor, int amount, const block *sel); extern bool noteditmode(); extern void pruneundos(int maxremain); // renderextras extern void line(int x1, int y1, float z1, int x2, int y2, float z2); extern void box(const block *b, float z1, float z2, float z3, float z4); extern void dot(int x, int y, float z); extern void linestyle(float width, int r, int g, int b); extern void newsphere(const OFVector3D *o, float max, int type); |
︙ | ︙ | |||
184 185 186 187 188 189 190 | // worldio extern void save_world(OFString *fname); extern void load_world(OFString *mname); extern void writemap(OFString *mname, int msize, uchar *mdata); extern OFData *readmap(OFString *mname); extern void loadgamerest(); | | | | | 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 | // worldio extern void save_world(OFString *fname); extern void load_world(OFString *mname); extern void writemap(OFString *mname, int msize, uchar *mdata); extern OFData *readmap(OFString *mname); extern void loadgamerest(); extern void incomingdemodata(uchar *buf, int len, bool extras); extern void demoplaybackstep(); extern void stop(); extern void stopifrecording(); extern void demodamage(int damage, const OFVector3D *o); extern void demoblend(int damage); // physics extern void moveplayer(DynamicEntity *pl, int moveres, bool local); extern bool collide(DynamicEntity *d, bool spawn, float drop, float rise); extern void entinmap(DynamicEntity *d); extern void setentphysics(int mml, int mmr); extern void physicsframe(); // sound extern void playsound(int n, const OFVector3D *loc); extern void playsoundc(int n); extern void initsound(); extern void cleansound(); // rendermd2 extern void rendermodel(OFString *mdl, int frame, int range, int tex, float rad, OFVector3D position, float yaw, float pitch, bool teammate, float scale, float speed, int snap, int basetime); @class MapModelInfo; extern MapModelInfo *getmminfo(int i); // server extern void initserver(bool dedicated, int uprate, OFString *sdesc, OFString *ip, OFString *master, OFString *passwd, int maxcl); extern void cleanupserver(); |
︙ | ︙ | |||
233 234 235 236 237 238 239 | extern void serverms(int mode, int numplayers, int minremain, OFString *smapname, int seconds, bool isfull); extern void servermsinit(OFString *master, OFString *sdesc, bool listen); extern void sendmaps(int n, OFString *mapname, int mapsize, uchar *mapdata); extern ENetPacket *recvmap(int n); // weapon | | | | 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 | extern void serverms(int mode, int numplayers, int minremain, OFString *smapname, int seconds, bool isfull); extern void servermsinit(OFString *master, OFString *sdesc, bool listen); extern void sendmaps(int n, OFString *mapname, int mapsize, uchar *mapdata); extern ENetPacket *recvmap(int n); // weapon extern void selectgun(int a, int b, int c); extern void shoot(DynamicEntity *d, const OFVector3D *to); extern void shootv(int gun, const OFVector3D *from, const OFVector3D *to, DynamicEntity *d, bool local); extern void createrays(const OFVector3D *from, const OFVector3D *to); extern void moveprojectiles(float time); extern void projreset(); extern OFString *playerincrosshair(); extern int reloadtime(int gun); // monster |
︙ | ︙ |
Modified src/rendermd2.mm
from [72886c2cec]
to [10e74a7f04].
︙ | ︙ | |||
19 20 21 22 23 24 25 | OFString *path = [OFString stringWithFormat:@"packages/models/%@", m.loadname]; OFIRI *baseIRI = [Cube.sharedInstance.gameDataIRI IRIByAppendingPathComponent:path]; OFIRI *IRI1 = [baseIRI IRIByAppendingPathComponent:@"tris.md2"]; if (![m loadWithIRI:IRI1]) | | | 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | OFString *path = [OFString stringWithFormat:@"packages/models/%@", m.loadname]; OFIRI *baseIRI = [Cube.sharedInstance.gameDataIRI IRIByAppendingPathComponent:path]; OFIRI *IRI1 = [baseIRI IRIByAppendingPathComponent:@"tris.md2"]; if (![m loadWithIRI:IRI1]) fatal(@"loadmodel: %@", IRI1.string); OFIRI *IRI2 = [baseIRI IRIByAppendingPathComponent:@"skin.jpg"]; int xs, ys; installtex(FIRSTMDL + m.mdlnum, IRI2, &xs, &ys, false); m.loaded = true; } } |
︙ | ︙ |
Modified src/savegamedemo.mm
from [f1dd561ea3]
to [01e4530b16].
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347 348 349 350 351 352 353 | void stopreset() { conoutf(@"demo stopped (%d msec elapsed)", lastmillis - starttime); stop(); [players removeAllObjects]; | | | 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 | void stopreset() { conoutf(@"demo stopped (%d msec elapsed)", lastmillis - starttime); stop(); [players removeAllObjects]; disconnect(false, false); } VAR(demoplaybackspeed, 10, 100, 1000); int scaletime(int t) { return (int)(t * (100.0f / demoplaybackspeed)) + starttime; |
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Modified src/serverbrowser.mm
from [3253e95f9b]
to [3cbd2b77d6].
︙ | ︙ | |||
269 270 271 272 273 274 275 | uchar buf[MAXUPD]; uchar *reply = retrieveservers(buf, MAXUPD); if (!*reply || strstr((char *)reply, "<html>") || strstr((char *)reply, "<HTML>")) conoutf(@"master server not replying"); else { [servers removeAllObjects]; | | | 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 | uchar buf[MAXUPD]; uchar *reply = retrieveservers(buf, MAXUPD); if (!*reply || strstr((char *)reply, "<html>") || strstr((char *)reply, "<HTML>")) conoutf(@"master server not replying"); else { [servers removeAllObjects]; execute(@((char *)reply), true); } servermenu(); } COMMAND(addserver, ARG_1STR) COMMAND(servermenu, ARG_NONE) COMMAND(updatefrommaster, ARG_NONE) |
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Modified src/serverutil.mm
from [3bd542851a]
to [f5a43d9173].
︙ | ︙ | |||
136 137 138 139 140 141 142 | void localservertoclient(uchar *buf, int len) { } void | | > > > > > > | > | 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 | void localservertoclient(uchar *buf, int len) { } void fatal(OFConstantString *s, ...) { cleanupserver(); va_list args; va_start(args, s); OFString *msg = [[OFString alloc] initWithFormat:s arguments:args]; va_end(args); [OFStdOut writeFormat:@"servererror: %@\n", msg]; exit(1); } void * alloc(int s) { void *b = calloc(1, s); |
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Modified src/sound.mm
from [f965fc3ef4]
to [eeaee8a784].
︙ | ︙ | |||
155 156 157 158 159 160 161 | } } void playsoundc(int n) { addmsg(0, 2, SV_SOUND, n); | | | 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 | } } void playsoundc(int n) { addmsg(0, 2, SV_SOUND, n); playsound(n, NULL); } int soundsatonce = 0, lastsoundmillis = 0; void playsound(int n, const OFVector3D *loc) { |
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Modified src/world.mm
from [96ee092ff1]
to [8078c12089].
︙ | ︙ | |||
38 39 40 41 42 43 44 | minx = x; if (y < miny) miny = y; } } block b = { minx, miny, maxx - minx + 1, maxy - miny + 1 }; if (maxx) | | | 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | minx = x; if (y < miny) miny = y; } } block b = { minx, miny, maxx - minx + 1, maxy - miny + 1 }; if (maxx) remip(&b, 0); // remip minimal area of changed geometry } void resettagareas() { settag(0, 0); } // reset for editing or map saving |
︙ | ︙ | |||
66 67 68 69 70 71 72 | { if (!tag) return; settag(tag, type); if (!savegame && type != 3) | | | | 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | { if (!tag) return; settag(tag, type); if (!savegame && type != 3) playsound(S_RUMBLE, NULL); OFString *aliasname = [OFString stringWithFormat:@"level_trigger_%d", tag]; if (identexists(aliasname)) execute(aliasname, true); if (type == 2) endsp(false); } COMMAND(trigger, ARG_2INT) // main geometric mipmapping routine, recursively rebuild mipmaps within block |
︙ | ︙ | |||
453 454 455 456 457 458 459 | // world by 1 void empty_world(int factor, bool force) { if (!force && noteditmode()) return; cleardlights(); | | | 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 | // world by 1 void empty_world(int factor, bool force) { if (!force && noteditmode()) return; cleardlights(); pruneundos(0); sqr *oldworld = world; bool copy = false; if (oldworld && factor < 0) { factor = sfactor + 1; copy = true; } if (factor < SMALLEST_FACTOR) |
︙ | ︙ | |||
512 513 514 515 516 517 518 | } calclight(); startmap(@"base/unnamed"); if (oldworld) { OFFreeMemory(oldworld); toggleedit(); | | | 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 | } calclight(); startmap(@"base/unnamed"); if (oldworld) { OFFreeMemory(oldworld); toggleedit(); execute(@"fullbright 1", true); } } void mapenlarge() { empty_world(-1, false); |
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Modified src/worldio.mm
from [823b65f982]
to [402ec6ee8c].
︙ | ︙ | |||
258 259 260 261 262 263 264 | void load_world(OFString *mname) // still supports all map formats that have existed // since the earliest cube betas! { stopifrecording(); cleardlights(); | | | 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 | void load_world(OFString *mname) // still supports all map formats that have existed // since the earliest cube betas! { stopifrecording(); cleardlights(); pruneundos(0); setnames(mname); gzFile f = gzopen([cgzname cStringWithEncoding:OFLocale.encoding], "rb9"); if (!f) { conoutf(@"could not read map %@", cgzname); return; } |
︙ | ︙ | |||
346 347 348 349 350 351 352 | s->utex = s->wtex; s->tag = 0; s->floor = 0; s->ceil = 16; break; } default: { | | < < | | | < | 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 | s->utex = s->wtex; s->tag = 0; s->floor = 0; s->ceil = 16; break; } default: { if (type < 0 || type >= MAXTYPE) fatal(@"while reading map: type out of range: " @"%d @ %d", type, k); s->type = type; s->floor = gzgetc(f); s->ceil = gzgetc(f); if (s->floor >= s->ceil) s->floor = s->ceil - 1; // for pre 12_13 s->wtex = gzgetc(f); s->ftex = gzgetc(f); |
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Modified src/worldlight.mm
from [ecc6786def]
to [2b192347af].
︙ | ︙ | |||
161 162 163 164 165 166 167 | SW(s, 1, -1)->m + SW(s, -1, 1)->m + SW(s, -1, -1)->m) / \ 14; // median is 4/2/1 instead median(r); median(g); median(b); } | | | 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 | SW(s, 1, -1)->m + SW(s, -1, 1)->m + SW(s, -1, -1)->m) / \ 14; // median is 4/2/1 instead median(r); median(g); median(b); } remip(&a, 0); } void calclight() { loop(x, ssize) loop(y, ssize) { |
︙ | ︙ | |||
264 265 266 267 268 269 270 | void blockpaste(const block *b) { sqr *q = (sqr *)(b + 1); for (int x = b->x; x < b->xs + b->x; x++) for (int y = b->y; y < b->ys + b->y; y++) *S(x, y) = *q++; | | | 264 265 266 267 268 269 270 271 272 | void blockpaste(const block *b) { sqr *q = (sqr *)(b + 1); for (int x = b->x; x < b->xs + b->x; x++) for (int y = b->y; y < b->ys + b->y; y++) *S(x, y) = *q++; remipmore(b, 0); } |