Cube  Check-in [62d6602900]

Overview
Comment:Some cleanups in clientextras.mm
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SHA3-256: 62d66029002055c67734e9b584beb9b7f674d96e34ef1464c4a2163ba904f245
User & Date: js on 2025-03-06 01:42:11
Other Links: manifest | tags
Context
2025-03-06
01:56
Migrate more strings check-in: 142095b08f user: js tags: trunk
01:42
Some cleanups in clientextras.mm check-in: 62d6602900 user: js tags: trunk
01:17
Remove cvector and ivector check-in: 5bbd6d8ddd user: js tags: trunk
Changes

Modified src/clientextras.mm from [bbd34586be] to [bd809a3634].

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bool scoreson = false;

void
showscores(bool on)
{
	scoreson = on;
	menuset(((int)on) - 1);
};

struct sline {
	string s;
};
vector<sline> scorelines;

void
renderscore(dynent *d)
{

	sprintf_sd(lag)("%d", d->plag);
	sprintf_sd(name)("(%s)", d->name);

	sprintf_s(scorelines.add().s)("%d\t%s\t%d\t%s\t%s", d->frags,
	    d->state == CS_LAGGED ? "LAG" : lag, d->ping, d->team,
	    d->state == CS_DEAD ? name : d->name);
	@autoreleasepool {





		menumanual(0, scorelines.length() - 1, @(scorelines.last().s));
	}
}

const int maxteams = 4;
char *teamname[maxteams];
int teamscore[maxteams], teamsused;
string teamscores;
int timeremain = 0;

void
addteamscore(dynent *d)
{
	if (!d)
		return;




	loopi(teamsused) if (strcmp(teamname[i], d->team) == 0)
	{

		teamscore[i] += d->frags;
		return;


	};
	if (teamsused == maxteams)
		return;
	teamname[teamsused] = d->team;

	teamscore[teamsused++] = d->frags;
};



void
renderscores()
{
	if (!scoreson)
		return;
	scorelines.setsize(0);
	if (!demoplayback)
		renderscore(player1);
	loopv(players) if (players[i]) renderscore(players[i]);
	sortmenu();
	if (m_teammode) {
		teamsused = 0;
		loopv(players) addteamscore(players[i]);
		if (!demoplayback)
			addteamscore(player1);
		teamscores[0] = 0;
		loopj(teamsused)
		{
			sprintf_sd(sc)("[ %s: %d ]", teamname[j], teamscore[j]);
			strcat_s(teamscores, sc);
		}
		menumanual(0, scorelines.length(), @"");
		@autoreleasepool {
			menumanual(0, scorelines.length() + 1, @(teamscores));
		}
	}
}

// sendmap/getmap commands, should be replaced by more intuitive map downloading

void
sendmap(OFString *mapname)
{
	@autoreleasepool {
		if (mapname.length > 0)
			save_world(mapname);
		changemap(mapname);
		mapname = getclientmap();
		int mapsize;
		OFData *mapdata = readmap(mapname);
		if (mapdata == nil)
			return;
		ENetPacket *packet = enet_packet_create(
		    NULL, MAXTRANS + mapsize, ENET_PACKET_FLAG_RELIABLE);
		uchar *start = packet->data;
		uchar *p = start + 2;
		putint(p, SV_SENDMAP);
		sendstring(mapname.UTF8String, p);
		putint(p, mapsize);
		if (65535 - (p - start) < mapdata.count) {
			conoutf(@"map %@ is too large to send", mapname);
			enet_packet_destroy(packet);
			return;
		}
		memcpy(p, mapdata.items, mapdata.count);
		p += mapsize;
		*(ushort *)start = ENET_HOST_TO_NET_16(p - start);
		enet_packet_resize(packet, p - start);
		sendpackettoserv(packet);
		conoutf(@"sending map %@ to server...", mapname);
		sprintf_sd(msg)(
		    "[map %@ uploaded to server, \"getmap\" to receive it]",
		    mapname);







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bool scoreson = false;

void
showscores(bool on)
{
	scoreson = on;
	menuset(((int)on) - 1);

}

static OFMutableArray<OFString *> *scoreLines;



void
renderscore(dynent *d)
{
	@autoreleasepool {
		OFString *lag = [OFString stringWithFormat:@"%d", d->plag];
		OFString *name = [OFString stringWithFormat:@"(%s)", d->name];
		OFString *line = [OFString
		    stringWithFormat:@"%d\t%@\t%d\t%s\t%@", d->frags,
		    (d->state == CS_LAGGED ? @"LAG" : lag), d->ping, d->team,
		    (d->state == CS_DEAD ? name : @(d->name))];

		if (scoreLines == nil)
			scoreLines = [[OFMutableArray alloc] init];

		[scoreLines addObject:line];

		menumanual(0, scoreLines.count - 1, line);
	}
}

static const int maxTeams = 4;
static OFString *teamName[maxTeams];
static int teamScore[maxTeams], teamsUsed;



void
addteamscore(dynent *d)
{
	if (d == NULL)
		return;

	@autoreleasepool {
		OFString *team = @(d->team);

		loopi(teamsUsed)
		{
			if ([teamName[i] isEqual:team]) {
				teamScore[i] += d->frags;
				return;
			}
		}

		if (teamsUsed == maxTeams)
			return;

		teamName[teamsUsed] = @(d->team);
		teamScore[teamsUsed++] = d->frags;

	}
}

void
renderscores()
{
	if (!scoreson)
		return;
	[scoreLines removeAllObjects];
	if (!demoplayback)
		renderscore(player1);
	loopv(players) if (players[i]) renderscore(players[i]);
	sortmenu();
	if (m_teammode) {
		teamsUsed = 0;
		loopv(players) addteamscore(players[i]);
		if (!demoplayback)
			addteamscore(player1);
		OFMutableString *teamScores = [[OFMutableString alloc] init];
		loopj(teamsUsed)
		{
			[teamScores appendFormat:@"[ %@: %d ]", teamName[j],
			            teamScore[j]];
		}
		menumanual(0, scoreLines.count, @"");
		@autoreleasepool {
			menumanual(0, scoreLines.count + 1, teamScores);
		}
	}
}

// sendmap/getmap commands, should be replaced by more intuitive map downloading

void
sendmap(OFString *mapname)
{
	@autoreleasepool {
		if (mapname.length > 0)
			save_world(mapname);
		changemap(mapname);
		mapname = getclientmap();

		OFData *mapdata = readmap(mapname);
		if (mapdata == nil)
			return;
		ENetPacket *packet = enet_packet_create(
		    NULL, MAXTRANS + mapdata.count, ENET_PACKET_FLAG_RELIABLE);
		uchar *start = packet->data;
		uchar *p = start + 2;
		putint(p, SV_SENDMAP);
		sendstring(mapname.UTF8String, p);
		putint(p, mapdata.count);
		if (65535 - (p - start) < mapdata.count) {
			conoutf(@"map %@ is too large to send", mapname);
			enet_packet_destroy(packet);
			return;
		}
		memcpy(p, mapdata.items, mapdata.count);
		p += mapdata.count;
		*(ushort *)start = ENET_HOST_TO_NET_16(p - start);
		enet_packet_resize(packet, p - start);
		sendpackettoserv(packet);
		conoutf(@"sending map %@ to server...", mapname);
		sprintf_sd(msg)(
		    "[map %@ uploaded to server, \"getmap\" to receive it]",
		    mapname);