Overview
Comment: | Port to SDL2 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
42d4b57828b48b9e38d8be3edcebca4c |
User & Date: | js on 2025-03-04 23:51:09 |
Other Links: | manifest | tags |
Context
2025-03-05
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00:27 | Reduce global variables check-in: 02dbc547c1 user: js tags: trunk | |
2025-03-04
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23:51 | Port to SDL2 check-in: 42d4b57828 user: js tags: trunk | |
23:03 | Initial port to macOS check-in: f5b62f8203 user: js tags: trunk | |
Changes
Modified meson.build from [3e8495e9ec] to [c0a1562e22].
1 2 3 4 5 6 7 8 9 10 11 | project('Cube', ['c', 'objcpp'], meson_version: '>=1.5.0') add_global_arguments( [ '-fobjc-arc', '-fobjc-arc-exceptions' ], language: 'objcpp') objfw_dep = dependency('objfw') | < < | < | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | project('Cube', ['c', 'objcpp'], meson_version: '>=1.5.0') add_global_arguments( [ '-fobjc-arc', '-fobjc-arc-exceptions' ], language: 'objcpp') objfw_dep = dependency('objfw') sdl_dep = dependency('SDL2') sdlimage_dep = dependency('SDL2_image') sdlmixer_dep = dependency('SDL2_mixer') zlib_dep = dependency('zlib') client_link_args = [] server_link_args = [] extra_deps = [] if host_machine.system() == 'windows' |
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Modified src/Cube.mm from [d63e158bb1] to [c32806b2e7].
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50 51 52 53 54 55 56 57 58 59 60 61 62 63 | { void *b = calloc(1, s); if (!b) fatal(@"out of memory!"); return b; } int scr_w = 640; int scr_h = 480; void screenshot() { SDL_Surface *image; | > | 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | { void *b = calloc(1, s); if (!b) fatal(@"out of memory!"); return b; } SDL_Window *window; int scr_w = 640; int scr_h = 480; void screenshot() { SDL_Surface *image; |
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86 87 88 89 90 91 92 | SDL_FreeSurface(image); }; } COMMAND(screenshot, ARG_NONE) COMMAND(quit, ARG_NONE) | < | < < < < | 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 | SDL_FreeSurface(image); }; } COMMAND(screenshot, ARG_NONE) COMMAND(quit, ARG_NONE) bool keyrepeat = false; VARF(gamespeed, 10, 100, 1000, if (multiplayer()) gamespeed = 100); VARP(minmillis, 0, 5, 1000); int framesinmap = 0; - (void)applicationDidFinishLaunching:(OFNotification *)notification |
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172 173 174 175 176 177 178 | log("video: sdl"); if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) fatal(@"Unable to initialize SDL Video"); log("video: mode"); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); | > | > | > | | | | 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 | log("video: sdl"); if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) fatal(@"Unable to initialize SDL Video"); log("video: mode"); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); if ((window = SDL_CreateWindow("cube engine", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, scr_w, scr_h, SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL | (!windowed ? SDL_WINDOW_FULLSCREEN : 0))) == NULL || SDL_GL_CreateContext(window) == NULL) fatal(@"Unable to create OpenGL screen"); log("video: misc"); SDL_SetWindowGrab(window, SDL_TRUE); SDL_SetRelativeMouseMode(SDL_TRUE); keyrepeat = false; SDL_ShowCursor(0); log("gl"); gl_init(scr_w, scr_h); log("basetex"); int xs, ys; |
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237 238 239 240 241 242 243 | updateworld(millis); if (!demoplayback) serverslice((int)time(NULL), 0); static float fps = 30.0f; fps = (1000.0f / curtime + fps * 50) / 51; computeraytable(player1->o.x, player1->o.y); readdepth(scr_w, scr_h); | | | 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 | updateworld(millis); if (!demoplayback) serverslice((int)time(NULL), 0); static float fps = 30.0f; fps = (1000.0f / curtime + fps * 50) / 51; computeraytable(player1->o.x, player1->o.y); readdepth(scr_w, scr_h); SDL_GL_SwapWindow(window); extern void updatevol(); updatevol(); if (framesinmap++ < 5) // cheap hack to get rid of initial sparklies, even when // triple buffering etc. { player1->yaw += 5; |
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259 260 261 262 263 264 265 | switch (event.type) { case SDL_QUIT: quit(); break; case SDL_KEYDOWN: case SDL_KEYUP: | > | | | < > | 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 | switch (event.type) { case SDL_QUIT: quit(); break; case SDL_KEYDOWN: case SDL_KEYUP: if (keyrepeat || event.key.repeat == 0) keypress(event.key.keysym.sym, event.key.state == SDL_PRESSED, event.key.keysym.sym); break; case SDL_MOUSEMOTION: if (ignore) { ignore--; break; } mousemove(event.motion.xrel, event.motion.yrel); break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: if (lasttype == event.type && lastbut == event.button.button) |
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Modified src/console.mm from [2a75e21fbb] to [45e0d06f5e].
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122 123 124 125 126 127 128 | } } COMMANDN(bind, bindkey, ARG_2STR) void saycommand(char *init) // turns input to the command line on or off { | | > > > > | < < < < < < < < | < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < > | 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 | } } COMMANDN(bind, bindkey, ARG_2STR) void saycommand(char *init) // turns input to the command line on or off { saycommandon = (init != NULL); if (saycommandon) SDL_StartTextInput(); else SDL_StopTextInput(); if (!editmode) keyrepeat = saycommandon; if (!init) init = ""; strcpy_s(commandbuf, init); } COMMAND(saycommand, ARG_VARI) void mapmsg(OFString *s) { @autoreleasepool { strn0cpy(hdr.maptitle, s.UTF8String, 128); } } COMMAND(mapmsg, ARG_1STR) void pasteconsole() { char *cb = SDL_GetClipboardText(); strcat_s(commandbuf, cb); } cvector vhistory; int histpos = 0; void history(int n) { |
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Modified src/editing.mm from [631eed4fb7] to [693ad7f294].
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64 65 66 67 68 69 70 | resettagareas(); // clear trigger areas to allow them to be // edited player1->health = 100; if (m_classicsp) monsterclear(); // all monsters back at their spawns for // editing projreset(); | < > | | 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 | resettagareas(); // clear trigger areas to allow them to be // edited player1->health = 100; if (m_classicsp) monsterclear(); // all monsters back at their spawns for // editing projreset(); } keyrepeat = editmode; selset = false; editing = editmode; } COMMANDN(edittoggle, toggleedit, ARG_NONE) void correctsel() // ensures above invariant |
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Modified src/protos.h from [59c370b1c3] to [ec095dab28].
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138 139 140 141 142 143 144 | // worldocull extern void computeraytable(float vx, float vy); extern int isoccluded(float vx, float vy, float cx, float cy, float csize); // main extern void fatal(OFString *s, OFString *o = @""); extern void *alloc(int s); | > | | 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 | // worldocull extern void computeraytable(float vx, float vy); extern int isoccluded(float vx, float vy, float cx, float cy, float csize); // main extern void fatal(OFString *s, OFString *o = @""); extern void *alloc(int s); extern SDL_Window *window; extern bool keyrepeat; // rendertext extern void draw_text(char *str, int left, int top, int gl_num); extern void draw_textf(char *fstr, int left, int top, int gl_num, ...); extern int text_width(char *str); extern void draw_envbox(int t, int fogdist); |
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Modified src/rendergl.mm from [0379a81562] to [deb96ccb7b].
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235 236 237 238 239 240 241 | void renderstripssky() { glBindTexture(GL_TEXTURE_2D, skyoglid); loopv(strips) if (strips[i].tex == skyoglid) glDrawArrays(GL_TRIANGLE_STRIP, strips[i].start, strips[i].num); | < > < > < < > > < > < > > | > > > < > | | 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 | void renderstripssky() { glBindTexture(GL_TEXTURE_2D, skyoglid); loopv(strips) if (strips[i].tex == skyoglid) glDrawArrays(GL_TRIANGLE_STRIP, strips[i].start, strips[i].num); } void renderstrips() { int lasttex = -1; loopv(strips) if (strips[i].tex != skyoglid) { if (strips[i].tex != lasttex) { glBindTexture(GL_TEXTURE_2D, strips[i].tex); lasttex = strips[i].tex; } glDrawArrays(GL_TRIANGLE_STRIP, strips[i].start, strips[i].num); } } void overbright(float amount) { if (hasoverbright) glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, amount); } void addstrip(int tex, int start, int n) { strip &s = strips.add(); s.tex = tex; s.start = start; s.num = n; } VARFP(gamma, 30, 100, 300, { float f = gamma / 100.0f; Uint16 ramp[256]; SDL_CalculateGammaRamp(f, ramp); if (SDL_SetWindowGammaRamp(window, ramp, ramp, ramp) == -1) { conoutf( @"Could not set gamma (card/driver doesn't support it?)"); conoutf(@"sdl: %s", SDL_GetError()); } }) void transplayer() { glLoadIdentity(); glRotated(player1->roll, 0.0, 0.0, 1.0); |
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Modified src/serverbrowser.mm from [b2e734a52a] to [442e527d8e].
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56 57 58 59 60 61 62 | resolversem = SDL_CreateSemaphore(0); resolvermutex = SDL_CreateMutex(); while (threads > 0) { resolverthread &rt = resolverthreads.add(); rt.query = NULL; rt.starttime = 0; | > | < < > > | > | < > | 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 | resolversem = SDL_CreateSemaphore(0); resolvermutex = SDL_CreateMutex(); while (threads > 0) { resolverthread &rt = resolverthreads.add(); rt.query = NULL; rt.starttime = 0; rt.thread = SDL_CreateThread(resolverloop, "resolverthread", &rt); --threads; } } void resolverstop(resolverthread &rt, bool restart) { SDL_LockMutex(resolvermutex); // SDL_KillThread(rt.thread); rt.query = NULL; rt.starttime = 0; rt.thread = NULL; if (restart) rt.thread = SDL_CreateThread(resolverloop, "resolverthread", &rt); SDL_UnlockMutex(resolvermutex); } void resolverclear() { SDL_LockMutex(resolvermutex); resolverqueries.setsize(0); resolverresults.setsize(0); |
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