History of file src/renderparticles.m at check-in trunk
2025-03-29
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22:29 | Add variables with a getter / setter block file: [afec899fb1] check-in: [cd2ac12a14] user: js, branch: trunk, size: 4548 [annotate] [blame] [check-ins using] [diff] | |
17:13 | More style fixes file: [187397123f] check-in: [c634a689e7] user: js, branch: trunk, size: 4034 [annotate] [blame] [check-ins using] [diff] | |
2025-03-25
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23:38 | Clean up Variable file: [f1b52c549a] check-in: [0ee94739ce] user: js, branch: trunk, size: 4056 [annotate] [blame] [check-ins using] [diff] | |
2025-03-24
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22:14 | Convert player into a class file: [7fffcaae48] check-in: [5b7b7d2fc5] user: js, branch: trunk, size: 4035 [annotate] [blame] [check-ins using] [diff] | |
2025-03-23
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22:14 | Fix wrong argument order for calculating distance file: [c7ff826e5c] check-in: [75095b4f6e] user: js, branch: trunk, size: 4036 [annotate] [blame] [check-ins using] [diff] | |
21:52 |
Avoid pointless pointers
Passing OFVector3D by reference is annoying and is worse at passing via registers. file: [41bd950ef0] check-in: [304230c1e1] user: js, branch: trunk, size: 4036 [annotate] [blame] [check-ins using] [diff] | |
21:31 | Remove vdist file: [dcdd211b54] check-in: [6259424802] user: js, branch: trunk, size: 4160 [annotate] [blame] [check-ins using] [diff] | |
14:49 | Remove vadd/vsub/vmul/vdiv file: [e9255a3806] check-in: [0c8fc2f148] user: js, branch: trunk, size: 4095 [annotate] [blame] [check-ins using] [diff] | |
02:47 |
Remove loop[ijkl]
They confused clang-format a lot. file: [8491151e32] check-in: [6b85eefc85] user: js, branch: trunk, size: 4004 [annotate] [blame] [check-ins using] [diff] | |
2025-03-22
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23:10 | Clean up DynamicEntity file: [63da7f6939] check-in: [b787ad5a04] user: js, branch: trunk, size: 3949 [annotate] [blame] [check-ins using] [diff] | |
2025-03-20
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23:02 | Fix -Wgnu-folding-constant file: [f527e01774] check-in: [e79356d2a6] user: js, branch: trunk, size: 3944 [annotate] [blame] [check-ins using] [diff] | |
22:22 | Renamed and modified src/renderparticles.mm → src/renderparticles.m. Convert remaining files to pure Objective-C file: [7f852b8ad3] check-in: [12cac9666a] user: js, branch: trunk, size: 3949 [annotate] [blame] [check-ins using] [diff] | |
20:11 | Convert all references to pointers in protos.h file: [a86860234b] check-in: [c38d75087b] user: js, branch: trunk, size: 3904 [annotate] [blame] [check-ins using] [diff] | |
2025-03-09
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18:57 | Convert dynent to a class file: [1d20594b8c] check-in: [d2b3ff790f] user: js, branch: trunk, size: 3828 [annotate] [blame] [check-ins using] [diff] | |
11:24 | Migrate projectile to a class file: [f46610835d] check-in: [d3b4b2d476] user: js, branch: trunk, size: 3802 [annotate] [blame] [check-ins using] [diff] | |
2025-03-08
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03:05 | More style cleanup file: [b42cd85412] check-in: [753ff34122] user: js, branch: trunk, size: 3797 [annotate] [blame] [check-ins using] [diff] | |
02:38 | Improve clang-format file: [9f00935137] check-in: [6f5dd50626] user: js, branch: trunk, size: 3786 [annotate] [blame] [check-ins using] [diff] | |
2025-03-04
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00:14 | Migrate vec to OFVector3D file: [d554171715] check-in: [2e931ae3e1] user: js, branch: trunk, size: 3795 [annotate] [blame] [check-ins using] [diff] | |
2024-07-21
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12:02 | Renamed src/renderparticles.cxx → src/renderparticles.mm. Convert to ObjC++ file: [4855ce96c9] check-in: [7c2704b3d7] user: js, branch: trunk, size: 3706 [annotate] [blame] [check-ins using] | |
2024-07-20
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15:08 | Run clang-format on the entire codebase file: [4855ce96c9] check-in: [0a0d4f9155] user: js, branch: trunk, size: 3706 [annotate] [blame] [check-ins using] [diff] | |
14:32 | Renamed src/renderparticles.cpp → src/renderparticles.cxx. Add buildsys file: [21833af7d6] check-in: [e5461ff852] user: js, branch: trunk, size: 4031 [annotate] [blame] [check-ins using] | |
2024-07-13
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14:22 | Added: Import cube_2005_08_29_src_zlib.zip file: [21833af7d6] check-in: [ea7418102a] user: js, branch: trunk, size: 4031 [annotate] [blame] [check-ins using] | |