Cube  Projectile.h at [fd4460c7b6]

File src/Projectile.h artifact f3375dc858 part of check-in fd4460c7b6


#import <ObjFW/ObjFW.h>

@class DynamicEntity;

@interface Projectile: OFObject
@property (nonatomic) OFVector3D o, to;
@property (nonatomic) float speed;
@property (nonatomic) DynamicEntity *owner;
@property (nonatomic) int gun;
@property (nonatomic) bool inuse, local;
@end