Cube  Diff

Differences From Artifact [9515834784]:

To Artifact [bd326cd759]:


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extern int getclientnum();
extern void changemapserv(char *name, int mode);
extern void writeclientinfo(OFStream *stream);

// clientgame
extern void mousemove(int dx, int dy);
extern void updateworld(int millis);
extern void startmap(char *name);
extern void changemap(OFString *name);
extern void initclient();
extern void spawnplayer(dynent *d);
extern void selfdamage(int damage, int actor, dynent *act);
extern dynent *newdynent();
extern OFString *getclientmap();
extern const char *modestr(int n);







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extern int getclientnum();
extern void changemapserv(char *name, int mode);
extern void writeclientinfo(OFStream *stream);

// clientgame
extern void mousemove(int dx, int dy);
extern void updateworld(int millis);
extern void startmap(OFString *name);
extern void changemap(OFString *name);
extern void initclient();
extern void spawnplayer(dynent *d);
extern void selfdamage(int damage, int actor, dynent *act);
extern dynent *newdynent();
extern OFString *getclientmap();
extern const char *modestr(int n);
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extern void particle_splash(int type, int num, int fade, OFVector3D &p);
extern void particle_trail(
    int type, int fade, OFVector3D &from, OFVector3D &to);
extern void render_particles(int time);

// worldio
extern void save_world(OFString *fname);
extern void load_world(char *mname);
extern void writemap(char *mname, int msize, uchar *mdata);
extern OFData *readmap(OFString *mname);
extern void loadgamerest();
extern void incomingdemodata(uchar *buf, int len, bool extras = false);
extern void demoplaybackstep();
extern void stop();
extern void stopifrecording();
extern void demodamage(int damage, OFVector3D &o);







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extern void particle_splash(int type, int num, int fade, OFVector3D &p);
extern void particle_trail(
    int type, int fade, OFVector3D &from, OFVector3D &to);
extern void render_particles(int time);

// worldio
extern void save_world(OFString *fname);
extern void load_world(OFString *mname);
extern void writemap(OFString *mname, int msize, uchar *mdata);
extern OFData *readmap(OFString *mname);
extern void loadgamerest();
extern void incomingdemodata(uchar *buf, int len, bool extras = false);
extern void demoplaybackstep();
extern void stop();
extern void stopifrecording();
extern void demodamage(int damage, OFVector3D &o);