Cube  Diff

Differences From Artifact [75ba298a0a]:

To Artifact [bec4825c49]:


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DynamicEntity *
getclient(int cn) // ensure valid entity
{
	if (cn < 0 || cn >= MAXCLIENTS) {
		neterr(@"clientnum");
		return nil;
	}
	if (players == nil)
		players = [[OFMutableArray alloc] init];
	while (cn >= players.count)
		[players addObject:[OFNull null]];
	return (players[cn] != [OFNull null] ? players[cn]
	                                     : (players[cn] = newdynent()));
}

void
setclient(int cn, id client)
{
	if (cn < 0 || cn >= MAXCLIENTS)
		neterr(@"clientnum");
	if (players == nil)
		players = [[OFMutableArray alloc] init];
	while (cn >= players.count)
		[players addObject:[OFNull null]];
	players[cn] = client;
}

void
initclient()







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DynamicEntity *
getclient(int cn) // ensure valid entity
{
	if (cn < 0 || cn >= MAXCLIENTS) {
		neterr(@"clientnum");
		return nil;
	}


	while (cn >= players.count)
		[players addObject:[OFNull null]];
	return (players[cn] != [OFNull null] ? players[cn]
	                                     : (players[cn] = newdynent()));
}

void
setclient(int cn, id client)
{
	if (cn < 0 || cn >= MAXCLIENTS)
		neterr(@"clientnum");


	while (cn >= players.count)
		[players addObject:[OFNull null]];
	players[cn] = client;
}

void
initclient()