1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
|
// clientextras.cpp: stuff that didn't fit in client.cpp or clientgame.cpp :)
#include "cube.h"
// render players & monsters
// very messy ad-hoc handling of animation frames, should be made more configurable
// D D D D' D D D D' A A' P P' I I' R, R' E L J J'
int frame[] = { 178, 184, 190, 137, 183, 189, 197, 164, 46, 51, 54, 32, 0, 0, 40, 1, 162, 162, 67, 168 };
int range[] = { 6, 6, 8, 28, 1, 1, 1, 1, 8, 19, 4, 18, 40, 1, 6, 15, 1, 1, 1, 1 };
void renderclient(dynent *d, bool team, char *mdlname, bool hellpig, float scale)
{
int n = 3;
float speed = 100.0f;
float mz = d->o.z-d->eyeheight+1.55f*scale;
int basetime = -((int)d&0xFFF);
if(d->state==CS_DEAD)
{
int r;
if(hellpig) { n = 2; r = range[3]; } else { n = (int)d%3; r = range[n]; };
basetime = d->lastaction;
int t = lastmillis-d->lastaction;
if(t<0 || t>20000) return;
if(t>(r-1)*100) { n += 4; if(t>(r+10)*100) { t -= (r+10)*100; mz -= t*t/10000000000.0f*t; }; };
if(mz<-1000) return;
//mdl = (((int)d>>6)&1)+1;
//mz = d->o.z-d->eyeheight+0.2f;
//scale = 1.2f;
}
else if(d->state==CS_EDITING) { n = 16; }
else if(d->state==CS_LAGGED) { n = 17; }
else if(d->monsterstate==M_ATTACKING) { n = 8; }
else if(d->monsterstate==M_PAIN) { n = 10; }
else if((!d->move && !d->strafe) || !d->moving) { n = 12; }
else if(!d->onfloor && d->timeinair>100) { n = 18; }
else { n = 14; speed = 1200/d->maxspeed*scale; if(hellpig) speed = 300/d->maxspeed; };
if(hellpig) { n++; scale *= 32; mz -= 1.9f; };
rendermodel(mdlname, frame[n], range[n], 0, 1.5f, d->o.x, mz, d->o.y, d->yaw+90, d->pitch/2, team, scale, speed, 0, basetime);
};
extern int democlientnum;
void renderclients()
{
dynent *d;
loopv(players) if((d = players[i]) && (!demoplayback || i!=democlientnum)) renderclient(d, isteam(player1->team, d->team), "monster/ogro", false, 1.0f);
};
// creation of scoreboard pseudo-menu
bool scoreson = false;
void showscores(bool on)
{
scoreson = on;
menuset(((int)on)-1);
};
struct sline { string s; };
vector<sline> scorelines;
void renderscore(dynent *d)
{
sprintf_sd(lag)("%d", d->plag);
sprintf_sd(name) ("(%s)", d->name);
sprintf_s(scorelines.add().s)("%d\t%s\t%d\t%s\t%s", d->frags, d->state==CS_LAGGED ? "LAG" : lag, d->ping, d->team, d->state==CS_DEAD ? name : d->name);
menumanual(0, scorelines.length()-1, scorelines.last().s);
};
const int maxteams = 4;
char *teamname[maxteams];
int teamscore[maxteams], teamsused;
string teamscores;
int timeremain = 0;
void addteamscore(dynent *d)
{
if(!d) return;
loopi(teamsused) if(strcmp(teamname[i], d->team)==0) { teamscore[i] += d->frags; return; };
if(teamsused==maxteams) return;
teamname[teamsused] = d->team;
teamscore[teamsused++] = d->frags;
};
void renderscores()
{
if(!scoreson) return;
scorelines.setsize(0);
if(!demoplayback) renderscore(player1);
loopv(players) if(players[i]) renderscore(players[i]);
sortmenu(0, scorelines.length());
if(m_teammode)
{
teamsused = 0;
loopv(players) addteamscore(players[i]);
if(!demoplayback) addteamscore(player1);
teamscores[0] = 0;
loopj(teamsused)
{
sprintf_sd(sc)("[ %s: %d ]", teamname[j], teamscore[j]);
strcat_s(teamscores, sc);
};
menumanual(0, scorelines.length(), "");
menumanual(0, scorelines.length()+1, teamscores);
};
};
// sendmap/getmap commands, should be replaced by more intuitive map downloading
void sendmap(char *mapname)
{
if(*mapname) save_world(mapname);
changemap(mapname);
mapname = getclientmap();
int mapsize;
uchar *mapdata = readmap(mapname, &mapsize);
if(!mapdata) return;
ENetPacket *packet = enet_packet_create(NULL, MAXTRANS + mapsize, ENET_PACKET_FLAG_RELIABLE);
uchar *start = packet->data;
uchar *p = start+2;
putint(p, SV_SENDMAP);
sendstring(mapname, p);
putint(p, mapsize);
if(65535 - (p - start) < mapsize)
{
conoutf("map %s is too large to send", mapname);
free(mapdata);
enet_packet_destroy(packet);
return;
};
memcpy(p, mapdata, mapsize);
p += mapsize;
free(mapdata);
*(ushort *)start = ENET_HOST_TO_NET_16(p-start);
enet_packet_resize(packet, p-start);
sendpackettoserv(packet);
conoutf("sending map %s to server...", mapname);
sprintf_sd(msg)("[map %s uploaded to server, \"getmap\" to receive it]", mapname);
toserver(msg);
}
void getmap()
{
ENetPacket *packet = enet_packet_create(NULL, MAXTRANS, ENET_PACKET_FLAG_RELIABLE);
uchar *start = packet->data;
uchar *p = start+2;
putint(p, SV_RECVMAP);
*(ushort *)start = ENET_HOST_TO_NET_16(p-start);
enet_packet_resize(packet, p-start);
sendpackettoserv(packet);
conoutf("requesting map from server...");
}
COMMAND(sendmap, ARG_1STR);
COMMAND(getmap, ARG_NONE);
|
|
>
|
>
|
>
|
>
|
|
|
|
|
|
<
|
>
>
|
>
>
>
>
|
>
>
>
>
>
>
>
<
<
|
>
>
>
|
|
|
|
<
|
>
|
>
|
>
|
>
|
>
|
>
>
>
|
>
>
>
>
>
|
>
>
|
>
>
|
|
>
>
>
|
>
|
|
|
|
>
>
>
|
|
|
|
>
>
|
>
|
>
|
>
>
|
|
>
>
>
|
|
>
|
|
>
|
>
|
|
|
|
<
|
|
>
|
|
|
|
|
|
|
|
|
|
>
|
>
|
|
|
|
|
|
>
|
>
|
|
|
|
|
|
<
|
|
|
|
|
|
|
|
|
|
|
|
>
|
|
>
|
>
|
|
|
|
|
|
|
|
<
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
|
// clientextras.cpp: stuff that didn't fit in client.cpp or clientgame.cpp :)
#include "cube.h"
// render players & monsters
// very messy ad-hoc handling of animation frames, should be made more
// configurable
// D D D D' D D D D' A A' P P' I I'
// R, R' E L J J'
int frame[] = {178, 184, 190, 137, 183, 189, 197, 164, 46, 51, 54, 32, 0, 0, 40,
1, 162, 162, 67, 168};
int range[] = {6, 6, 8, 28, 1, 1, 1, 1, 8, 19, 4, 18, 40, 1, 6, 15, 1, 1, 1, 1};
void
renderclient(dynent *d, bool team, char *mdlname, bool hellpig, float scale)
{
int n = 3;
float speed = 100.0f;
float mz = d->o.z - d->eyeheight + 1.55f * scale;
int basetime = -((int)d & 0xFFF);
if (d->state == CS_DEAD) {
int r;
if (hellpig) {
n = 2;
r = range[3];
} else {
n = (int)d % 3;
r = range[n];
};
basetime = d->lastaction;
int t = lastmillis - d->lastaction;
if (t < 0 || t > 20000)
return;
if (t > (r - 1) * 100) {
n += 4;
if (t > (r + 10) * 100) {
t -= (r + 10) * 100;
mz -= t * t / 10000000000.0f * t;
};
};
if (mz < -1000)
return;
// mdl = (((int)d>>6)&1)+1;
// mz = d->o.z-d->eyeheight+0.2f;
// scale = 1.2f;
} else if (d->state == CS_EDITING) {
n = 16;
} else if (d->state == CS_LAGGED) {
n = 17;
} else if (d->monsterstate == M_ATTACKING) {
n = 8;
} else if (d->monsterstate == M_PAIN) {
n = 10;
} else if ((!d->move && !d->strafe) || !d->moving) {
n = 12;
} else if (!d->onfloor && d->timeinair > 100) {
n = 18;
} else {
n = 14;
speed = 1200 / d->maxspeed * scale;
if (hellpig)
speed = 300 / d->maxspeed;
};
if (hellpig) {
n++;
scale *= 32;
mz -= 1.9f;
};
rendermodel(mdlname, frame[n], range[n], 0, 1.5f, d->o.x, mz, d->o.y,
d->yaw + 90, d->pitch / 2, team, scale, speed, 0, basetime);
};
extern int democlientnum;
void
renderclients()
{
dynent *d;
loopv(players) if ((d = players[i]) &&
(!demoplayback || i != democlientnum))
renderclient(
d, isteam(player1->team, d->team), "monster/ogro", false, 1.0f);
};
// creation of scoreboard pseudo-menu
bool scoreson = false;
void
showscores(bool on)
{
scoreson = on;
menuset(((int)on) - 1);
};
struct sline {
string s;
};
vector<sline> scorelines;
void
renderscore(dynent *d)
{
sprintf_sd(lag)("%d", d->plag);
sprintf_sd(name)("(%s)", d->name);
sprintf_s(scorelines.add().s)("%d\t%s\t%d\t%s\t%s", d->frags,
d->state == CS_LAGGED ? "LAG" : lag, d->ping, d->team,
d->state == CS_DEAD ? name : d->name);
menumanual(0, scorelines.length() - 1, scorelines.last().s);
};
const int maxteams = 4;
char *teamname[maxteams];
int teamscore[maxteams], teamsused;
string teamscores;
int timeremain = 0;
void
addteamscore(dynent *d)
{
if (!d)
return;
loopi(teamsused) if (strcmp(teamname[i], d->team) == 0)
{
teamscore[i] += d->frags;
return;
};
if (teamsused == maxteams)
return;
teamname[teamsused] = d->team;
teamscore[teamsused++] = d->frags;
};
void
renderscores()
{
if (!scoreson)
return;
scorelines.setsize(0);
if (!demoplayback)
renderscore(player1);
loopv(players) if (players[i]) renderscore(players[i]);
sortmenu(0, scorelines.length());
if (m_teammode) {
teamsused = 0;
loopv(players) addteamscore(players[i]);
if (!demoplayback)
addteamscore(player1);
teamscores[0] = 0;
loopj(teamsused)
{
sprintf_sd(sc)("[ %s: %d ]", teamname[j], teamscore[j]);
strcat_s(teamscores, sc);
};
menumanual(0, scorelines.length(), "");
menumanual(0, scorelines.length() + 1, teamscores);
};
};
// sendmap/getmap commands, should be replaced by more intuitive map downloading
void
sendmap(char *mapname)
{
if (*mapname)
save_world(mapname);
changemap(mapname);
mapname = getclientmap();
int mapsize;
uchar *mapdata = readmap(mapname, &mapsize);
if (!mapdata)
return;
ENetPacket *packet = enet_packet_create(
NULL, MAXTRANS + mapsize, ENET_PACKET_FLAG_RELIABLE);
uchar *start = packet->data;
uchar *p = start + 2;
putint(p, SV_SENDMAP);
sendstring(mapname, p);
putint(p, mapsize);
if (65535 - (p - start) < mapsize) {
conoutf("map %s is too large to send", mapname);
free(mapdata);
enet_packet_destroy(packet);
return;
};
memcpy(p, mapdata, mapsize);
p += mapsize;
free(mapdata);
*(ushort *)start = ENET_HOST_TO_NET_16(p - start);
enet_packet_resize(packet, p - start);
sendpackettoserv(packet);
conoutf("sending map %s to server...", mapname);
sprintf_sd(msg)(
"[map %s uploaded to server, \"getmap\" to receive it]", mapname);
toserver(msg);
}
void
getmap()
{
ENetPacket *packet =
enet_packet_create(NULL, MAXTRANS, ENET_PACKET_FLAG_RELIABLE);
uchar *start = packet->data;
uchar *p = start + 2;
putint(p, SV_RECVMAP);
*(ushort *)start = ENET_HOST_TO_NET_16(p - start);
enet_packet_resize(packet, p - start);
sendpackettoserv(packet);
conoutf("requesting map from server...");
}
COMMAND(sendmap, ARG_1STR);
COMMAND(getmap, ARG_NONE);
|