Cube  Diff

Differences From Artifact [27f04a759e]:

To Artifact [2d15d16f3c]:


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	return true;
}

// management of texture slots
// each texture slot can have multople texture frames, of which currently only
// the first is used additional frames can be used for various shaders

static const int MAXTEX = 1000;
#define MAXTEX 1000
static int texx[MAXTEX]; // ( loaded texture ) -> ( name, size )
static int texy[MAXTEX];
static OFString *texname[MAXTEX];
static int curtex = 0;
static const int FIRSTTEX = 1000; // opengl id = loaded id + FIRSTTEX
// std 1+, sky 14+, mdls 20+

static const int MAXFRAMES = 2; // increase to allow more complex shader defs
static int mapping[256]
                  [MAXFRAMES]; // ( cube texture, frame ) -> ( opengl id, name )
// increase to allow more complex shader defs
#define MAXFRAMES 2
// ( cube texture, frame ) -> ( opengl id, name )
static int mapping[256][MAXFRAMES];
static OFString *mapname[256][MAXFRAMES];

void
purgetextures()
{
	loopi(256) loop(j, MAXFRAMES) mapping[i][j] = 0;
}