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#import "XMPPConnection.h"
#import "XMPPIQ.h"
#import "XMPPJID.h"
#import "XMPPMulticastDelegate.h"
#import "namespaces.h"
@implementation XMPPRoster
- initWithConnection: (XMPPConnection*)connection_
{
self = [super init];
@try {
_rosterItems = [[OFMutableDictionary alloc] init];
_connection = connection_;
[_connection addDelegate: self];
_delegates = [[XMPPMulticastDelegate alloc] init];
_dataStorage = [_connection dataStorage];
} @catch (id e) {
[self release];
@throw e;
}
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#import "XMPPConnection.h"
#import "XMPPIQ.h"
#import "XMPPJID.h"
#import "XMPPMulticastDelegate.h"
#import "namespaces.h"
@implementation XMPPRoster
- initWithConnection: (XMPPConnection*)connection
{
self = [super init];
@try {
_rosterItems = [[OFMutableDictionary alloc] init];
_connection = connection;
[_connection addDelegate: self];
_delegates = [[XMPPMulticastDelegate alloc] init];
_dataStorage = [_connection dataStorage];
} @catch (id e) {
[self release];
@throw e;
}
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OFAutoreleasePool *pool;
XMPPRosterItem *rosterItem;
if (![[element name] isEqual: @"item"] ||
![[element namespace] isEqual: XMPP_NS_ROSTER])
continue;
pool = [OFAutoreleasePool new];
rosterItem = [self XMPP_rosterItemWithXMLElement: element];
[self XMPP_updateRosterItem: rosterItem];
[pool release];
}
if ([connection supportsRosterVersioning] && rosterElement != nil) {
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OFAutoreleasePool *pool;
XMPPRosterItem *rosterItem;
if (![[element name] isEqual: @"item"] ||
![[element namespace] isEqual: XMPP_NS_ROSTER])
continue;
pool = [[OFAutoreleasePool alloc] init];
rosterItem = [self XMPP_rosterItemWithXMLElement: element];
[self XMPP_updateRosterItem: rosterItem];
[pool release];
}
if ([connection supportsRosterVersioning] && rosterElement != nil) {
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