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#import "XMPPMulticastDelegate.h"
#import "XMPPPresence.h"
#import "XMPPRosterItem.h"
@implementation XMPPContactManager
@synthesize contacts = _contacts;
- initWithConnection: (XMPPConnection *)connection
roster: (XMPPRoster *)roster
- (instancetype)initWithConnection: (XMPPConnection *)connection
roster: (XMPPRoster *)roster
{
self = [super init];
@try {
_connection = connection;
[_connection addDelegate: self];
_roster = roster;
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- (void)removeDelegate: (id <XMPPContactManagerDelegate>)delegate
{
[_delegates removeDelegate: delegate];
}
- (void)rosterWasReceived: (XMPPRoster *)roster
{
OFEnumerator *contactEnumerator;
XMPPContact *contact;
OFDictionary *rosterItems;
OFEnumerator *rosterItemEnumerator;
OFString *bareJID;
contactEnumerator = [_contacts objectEnumerator];
for (XMPPContact *contact in _contacts)
while ((contact = [contactEnumerator nextObject]) != nil) {
[_delegates broadcastSelector: @selector(contactManager:
didRemoveContact:)
withObject: self
withObject: contact];
}
[_contacts release];
_contacts = nil;
_contacts = [[OFMutableDictionary alloc] init];
rosterItems = [roster rosterItems];
rosterItemEnumerator = [rosterItems keyEnumerator];
for (OFString *bareJID in rosterItems) {
while ((bareJID = [rosterItemEnumerator nextObject]) != nil) {
contact = [[[XMPPContact alloc] init] autorelease];
[contact XMPP_setRosterItem:
XMPPContact *contact = [[[XMPPContact alloc] init] autorelease];
[contact xmpp_setRosterItem:
[rosterItems objectForKey: bareJID]];
[_contacts setObject: contact
forKey: bareJID];
[_delegates broadcastSelector: @selector(contactManager:
didAddContact:)
withObject: self
withObject: contact];
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withObject: contact];
[_contacts removeObjectForKey: bareJID];
return;
}
if (contact == nil) {
contact = [[[XMPPContact alloc] init] autorelease];
[contact XMPP_setRosterItem: rosterItem];
[contact xmpp_setRosterItem: rosterItem];
[_contacts setObject: contact
forKey: bareJID];
[_delegates broadcastSelector: @selector(contactManager:
didAddContact:)
withObject: self
withObject: contact];
} else {
[_delegates broadcastSelector: @selector(contact:
willUpdateWithRosterItem:)
withObject: contact
withObject: rosterItem];
[contact XMPP_setRosterItem: rosterItem];
[contact xmpp_setRosterItem: rosterItem];
}
}
- (void)connection: (XMPPConnection *)connection
didReceivePresence: (XMPPPresence *)presence
{
XMPPContact *contact;
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contact = [_contacts objectForKey: [JID bareJID]];
if (contact == nil)
return;
/* Available presence */
if ([type isEqual: @"available"]) {
[contact XMPP_setPresence: presence
[contact xmpp_setPresence: presence
resource: [JID resource]];
[_delegates broadcastSelector: @selector(contact:
didSendPresence:)
withObject: contact
withObject: presence];
return;
}
/* Unavailable presence */
if ([type isEqual: @"unavailable"]) {
[contact XMPP_removePresenceForResource: [JID resource]];
[contact xmpp_removePresenceForResource: [JID resource]];
[_delegates broadcastSelector: @selector(contact:
didSendPresence:)
withObject: contact
withObject: presence];
return;
}
}
- (void)connection: (XMPPConnection *)connection
didReceiveMessage: (XMPPMessage *)message
{
XMPPJID *JID = [message from];
XMPPContact *contact = [_contacts objectForKey: [JID bareJID]];
if (contact == nil)
return;
[contact XMPP_setLockedOnJID: JID];
[contact xmpp_setLockedOnJID: JID];
[_delegates broadcastSelector: @selector(contact:didSendMessage:)
withObject: contact
withObject: message];
}
@end
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