#import <ObjFW/ObjFW.h>
@class XMPPConnection;
@class XMPPIQ;
@class XMPPMessage;
@class XMPPPresence;
@protocol XMPPConnectionDelegate
- (void)connectionWasClosed: (XMPPConnection*)conn;
- (void)connection: (XMPPConnection*)conn
didReceiveIQ: (XMPPIQ*)iq;
- (void)connection: (XMPPConnection*)conn
didReceivePresence: (XMPPPresence*)pres;
- (void)connection: (XMPPConnection*)conn
didReceiveMessage: (XMPPMessage*)msg;
@end
/**
* \brief A class that abstracts a connection to an XMPP service
*/
@interface XMPPConnection: OFObject <OFXMLElementBuilderDelegate>
{
OFTCPSocket *sock;
OFXMLParser *parser;
OFXMLElementBuilder *elementBuilder;
/**
* The username (local part of the JID) to connect with
*/
OFString *username;
/**
* The password to connect with
*/
OFString *password;
/**
* The server to connect to
*/
OFString *server;
/**
* The resource to connect with
*/
OFString *resource;
/**
* The port to connect to
*/
short port;
/**
* Whether to use TLS
*/
BOOL useTLS;
id <XMPPConnectionDelegate> delegate;
OFMutableArray *mechanisms;
}
@property (copy) OFString *username;
@property (copy) OFString *password;
@property (copy) OFString *server;
@property (copy) OFString *resource;
@property (assign) short port;
@property (assign) BOOL useTLS;
@property (retain) id <XMPPConnectionDelegate> delegate;
/**
* Connects to the XMPP service
*/
- (void)connect;
/**
* Starts a loop handling incomming data
*/
- (void)handleConnection;
/**
* Sends a OFXMLElement (usually a XMPPStanza)
*
* \param elem The element to send
*/
- (void)sendStanza: (OFXMLElement*)elem;
@end