ObjQt  Diff

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 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#import "QtThread.h"

using ObjQt::toQt;

@implementation QtThread: QtObject
- initWithQObject: (QObject*)qObject
{
	OF_INVALID_INIT_METHOD
}

- initWithQThread: (QThread*)qThread
{
	return [super initWithQObject: qThread];
}

- (QThread*)qThread
{
	return qobject_cast<QThread*>(_qObject);
}

- (QAbstractEventDispatcher*)eventDispatcher
{
	return [self qThread]->eventDispatcher();
	return toQt(self)->eventDispatcher();
}

- (void)setEventDispatcher: (QAbstractEventDispatcher*)eventDispatcher
{
	[self qThread]->setEventDispatcher(eventDispatcher);
	toQt(self)->setEventDispatcher(eventDispatcher);
}

- (void)exitWithReturnCode: (int)returnCode
{
	[self qThread]->exit(returnCode);
	toQt(self)->exit(returnCode);
}

- (bool)isFinished
{
	return [self qThread]->isFinished();
	return toQt(self)->isFinished();
}

- (bool)isInterruptionRequested
{
	return [self qThread]->isInterruptionRequested();
	return toQt(self)->isInterruptionRequested();
}

- (bool)isRunning
{
	return [self qThread]->isRunning();
	return toQt(self)->isRunning();
}

- (int)loopLevel
{
	return [self qThread]->loopLevel();
	return toQt(self)->loopLevel();
}

- (QThread::Priority)priority
{
	return [self qThread]->priority();
	return toQt(self)->priority();
}

- (void)setPriority: (QThread::Priority)priority
{
	[self qThread]->setPriority(priority);
	toQt(self)->setPriority(priority);
}

- (void)requestInterruption
{
	[self qThread]->requestInterruption();
	toQt(self)->requestInterruption();
}

- (unsigned int)stackSize
{
	return [self qThread]->stackSize();
	return toQt(self)->stackSize();
}

- (void)setStackSize: (unsigned int)stackSize
{
	[self qThread]->setStackSize(stackSize);
	toQt(self)->setStackSize(stackSize);
}

- (bool)waitForMilliseconds: (unsigned long)time
{
	return [self qThread]->wait(time);
	return toQt(self)->wait(time);
}

- (void)quit
{
	[self qThread]->quit();
	toQt(self)->quit();
}

- (void)startWithPriority: (QThread::Priority)priority
{
	[self qThread]->start(priority);
	toQt(self)->start(priority);
}

- (void)terminate
{
	[self qThread]->terminate();
	toQt(self)->terminate();
}
@end