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if (mode & CRYPTO_LOCK)
of_mutex_lock(&ssl_mutexes[n]);
else
of_mutex_unlock(&ssl_mutexes[n]);
}
@interface SSLSocket ()
- (void)SSL_startTLSWithExpectedHost: (OFString *)host
- (void)SSL_startTLSWithExpectedHost: (OFString *)host port: (uint16_t)port;
port: (uint16_t)port;
- (void)SSL_super_close;
@end
@interface SSLSocket_ConnectDelegate: OFObject <OFTLSSocketDelegate>
{
SSLSocket *_socket;
OFString *_host;
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[super dealloc];
if (SSL_ != NULL)
SSL_free(SSL_);
}
- (void)SSL_startTLSWithExpectedHost: (OFString *)host
- (void)SSL_startTLSWithExpectedHost: (OFString *)host port: (uint16_t)port
port: (uint16_t)port
{
of_string_encoding_t encoding;
if ((_SSL = SSL_new(ctx)) == NULL || SSL_set_fd(_SSL, _socket) != 1) {
unsigned long error = ERR_get_error();
[super close];
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socket: self
SSLError: error];
}
}
- (void)startTLSWithExpectedHost: (OFString *)host
{
[self SSL_startTLSWithExpectedHost: host
[self SSL_startTLSWithExpectedHost: host port: 0];
port: 0];
}
- (void)asyncConnectToHost: (OFString *)host
port: (uint16_t)port
runLoopMode: (of_run_loop_mode_t)runLoopMode
{
void *pool = objc_autoreleasePoolPush();
[[[SSLSocket_ConnectDelegate alloc]
initWithSocket: self
host: host
port: port
delegate: _delegate] autorelease];
[super asyncConnectToHost: host
[super asyncConnectToHost: host port: port runLoopMode: runLoopMode];
port: port
runLoopMode: runLoopMode];
objc_autoreleasePoolPop(pool);
}
#ifdef OF_HAVE_BLOCKS
- (void)asyncConnectToHost: (OFString *)host
port: (uint16_t)port
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}
- (void)SSL_super_close
{
[super close];
}
- (size_t)lowlevelReadIntoBuffer: (void *)buffer
- (size_t)lowlevelReadIntoBuffer: (void *)buffer length: (size_t)length
length: (size_t)length
{
ssize_t ret;
/*
* There is no SSL session yet. However, it might be necessary to read
* from and write to the socket before negotiating an SSL session: For
* example, the socket might be connected to a SOCKS5 proxy and needs
* to establish a SOCKS5 connection before negotiating an SSL session.
*/
if (_SSL == NULL)
return [super lowlevelReadIntoBuffer: buffer
return [super lowlevelReadIntoBuffer: buffer length: length];
length: length];
if (length > INT_MAX)
@throw [OFOutOfRangeException exception];
if (_socket == INVALID_SOCKET)
@throw [OFNotOpenException exceptionWithObject: self];
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if (ret == 0)
_atEndOfStream = true;
return ret;
}
- (size_t)lowlevelWriteBuffer: (const void *)buffer
- (size_t)lowlevelWriteBuffer: (const void *)buffer length: (size_t)length
length: (size_t)length
{
int bytesWritten;
/*
* There is no SSL session yet. However, it might be necessary to read
* from and write to the socket before negotiating an SSL session: For
* example, the socket might be connected to a SOCKS5 proxy and needs
* to establish a SOCKS5 connection before negotiating an SSL session.
*
* TODO: Think of a way to make this safer, so that it's impossible to
* forget to establish an SSL session and then send unencrypted data by
* accident.
*/
if (_SSL == NULL)
return [super lowlevelWriteBuffer: buffer
return [super lowlevelWriteBuffer: buffer length: length];
length: length];
if (_socket == INVALID_SOCKET)
@throw [OFNotOpenException exceptionWithObject: self];
if (length > INT_MAX)
@throw [OFOutOfRangeException exception];
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*/
length = SSL_get_finished(_SSL, buffer, 64);
} else {
/* peer sent the finished message */
length = SSL_get_peer_finished(_SSL, buffer, 64);
}
return [OFData dataWithItems: buffer
return [OFData dataWithItems: buffer count: length];
count: length];
}
- (X509Certificate *)peerCertificate
{
X509 *certificate = SSL_get_peer_certificate(_SSL);
if (certificate == NULL)
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