ObjGameKit  History of test/TestMain.m of e1d3ff7a4fbb44be

History of file test/TestMain.m at check-in e1d3ff7a4fbb44be

2012-08-26
12:21
Deleted: Add a proper build system. check-in: [b82dc2eabe] user: js, branch: trunk, size: 0
12:17
Only call al_*_destroy if Allegro is initialized.

Otherwise, it would crash if al_uinstall_system() has already been
called. Handling it this way eliminates the need to dealloc all objects
before calling al_uninstall_system(), which meant that it was the users
repsonsibility to call al_uninstall_system() after the user made sure
all objects are deallocated. Now the user does not get to see any
al_*() function. file: [28b7846922] check-in: [4719f25709] user: js, branch: trunk, size: 3399 [annotate] [blame] [check-ins using] [diff]

10:09
Use flags for -[OGKDisplay init...]. file: [a7dbf6df22] check-in: [40c2d53ff0] user: js, branch: trunk, size: 3569 [annotate] [blame] [check-ins using] [diff]
2012-08-20
01:18
Pass the display on events. file: [003d86a89e] check-in: [f309ba2b33] user: js, branch: trunk, size: 3527 [annotate] [blame] [check-ins using] [diff]
2012-08-19
23:08
New OGKDisplay methods. file: [bc217b5c18] check-in: [e1d3ff7a4f] user: js, branch: trunk, size: 3292 [annotate] [blame] [check-ins using] [diff]
22:49
Add OGKBitmap. file: [1ce7f6f9e5] check-in: [2a081e62c9] user: js, branch: trunk, size: 2976 [annotate] [blame] [check-ins using] [diff]
21:53
Added: Initial import. file: [e02b7cbb4f] check-in: [c6c34e7b99] user: js, branch: trunk, size: 2705 [annotate] [blame] [check-ins using]