/*
* Copyright (c) 2012 Jonathan Schleifer <js@webkeks.org>
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from the
* use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1.) The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2.) Altered source versions must be plainly marked as such, and must not
* be misrepresented as being the original software.
* 3.) This notice may not be removed or altered from any source distribution.
*/
#include <allegro5/allegro.h>
#import <ObjFW/ObjFW.h>
#import "OGKEvent.h"
#import "OGKDisplay.h"
@protocol OGKEventQueueDelegate <OFObject>
@optional
- (void)displayWasClosed: (OGKCloseEvent*)event;
// FIXME: Those need to get the OGKDisplay passed!
- (void)keyWasPressed: (OGKKeyPressEvent*)event;
- (void)keyWasReleased: (OGKKeyReleaseEvent*)event;
- (void)mouseWasMoved: (OGKMouseMovedEvent*)event;
- (void)mouseButtonWasPressed: (OGKMouseButtonPressedEvent*)event;
- (void)mouseButtonWasReleased: (OGKMouseButtonReleasedEvent*)event;
@end
@interface OGKEventQueue: OFObject
{
ALLEGRO_EVENT_QUEUE *eventQueue;
/* FIXME: Make this weak once there is support in ObjFW for it */
__unsafe_unretained id <OGKEventQueueDelegate> delegate;
}
@property (unsafe_unretained) id <OGKEventQueueDelegate> delegate;
- (void)handleNextEvent;
- (void)registerDisplay: (OGKDisplay*)display;
- (void)unregisterDisplay: (OGKDisplay*)display;
- (void)registerKeyboard;
- (void)unregisterKeyboard;
- (void)registerMouse;
- (void)unregisterMouse;
@end