// misc useful functions used by the server #include "cube.h" // all network traffic is in 32bit ints, which are then compressed using the // following simple scheme (assumes that most values are small). void putint(unsigned char **p, int n) { if (n < 128 && n > -127) { *(*p)++ = n; } else if (n < 0x8000 && n >= -0x8000) { *(*p)++ = 0x80; *(*p)++ = n; *(*p)++ = n >> 8; } else { *(*p)++ = 0x81; *(*p)++ = n; *(*p)++ = n >> 8; *(*p)++ = n >> 16; *(*p)++ = n >> 24; } } int getint(unsigned char **p) { int c = *((char *)*p); (*p)++; if (c == -128) { int n = *(*p)++; n |= *((char *)*p) << 8; (*p)++; return n; } else if (c == -127) { int n = *(*p)++; n |= *(*p)++ << 8; n |= *(*p)++ << 16; return n | (*(*p)++ << 24); } else return c; } void sendstring(OFString *t_, unsigned char **p) { const char *t = t_.UTF8String; for (size_t i = 0; i < _MAXDEFSTR && *t != '\0'; i++) putint(p, *t++); putint(p, 0); } static const OFString *modenames[] = { @"SP", @"DMSP", @"ffa/default", @"coopedit", @"ffa/duel", @"teamplay", @"instagib", @"instagib team", @"efficiency", @"efficiency team", @"insta arena", @"insta clan arena", @"tactics arena", @"tactics clan arena", }; OFString * modestr(int n) { return (n >= -2 && n < 12) ? modenames[n + 2] : @"unknown"; } // size inclusive message token, 0 for variable or not-checked sizes char msgsizesl[] = { SV_INITS2C, 4, SV_INITC2S, 0, SV_POS, 12, SV_TEXT, 0, SV_SOUND, 2, SV_CDIS, 2, SV_EDITH, 7, SV_EDITT, 7, SV_EDITS, 6, SV_EDITD, 6, SV_EDITE, 6, SV_DIED, 2, SV_DAMAGE, 4, SV_SHOT, 8, SV_FRAGS, 2, SV_MAPCHANGE, 0, SV_ITEMSPAWN, 2, SV_ITEMPICKUP, 3, SV_DENIED, 2, SV_PING, 2, SV_PONG, 2, SV_CLIENTPING, 2, SV_GAMEMODE, 2, SV_TIMEUP, 2, SV_EDITENT, 10, SV_MAPRELOAD, 2, SV_ITEMACC, 2, SV_SENDMAP, 0, SV_RECVMAP, 1, SV_SERVMSG, 0, SV_ITEMLIST, 0, SV_EXT, 0, -1 }; char msgsizelookup(int msg) { for (char *p = msgsizesl; *p >= 0; p += 2) if (*p == msg) return p[1]; return -1; } // sending of maps between clients static OFString *copyname; int copysize; unsigned char *copydata = NULL; void sendmaps(int n, OFString *mapname, int mapsize, unsigned char *mapdata) { if (mapsize <= 0 || mapsize > 256 * 256) return; copyname = mapname; copysize = mapsize; if (copydata) OFFreeMemory(copydata); copydata = (unsigned char *)OFAllocMemory(1, mapsize); memcpy(copydata, mapdata, mapsize); } ENetPacket * recvmap(int n) { if (!copydata) return NULL; ENetPacket *packet = enet_packet_create( NULL, MAXTRANS + copysize, ENET_PACKET_FLAG_RELIABLE); unsigned char *start = packet->data; unsigned char *p = start + 2; putint(&p, SV_RECVMAP); sendstring(copyname, &p); putint(&p, copysize); memcpy(p, copydata, copysize); p += copysize; *(unsigned short *)start = ENET_HOST_TO_NET_16(p - start); enet_packet_resize(packet, p - start); return packet; } #ifdef STANDALONE void localservertoclient(unsigned char *buf, int len) { } void fatal(OFConstantString *s, ...) { cleanupserver(); va_list args; va_start(args, s); OFString *msg = [[OFString alloc] initWithFormat: s arguments: args]; va_end(args); [OFStdOut writeFormat: @"servererror: %@\n", msg]; exit(1); } void * alloc(int s) { void *b = calloc(1, s); if (!b) fatal(@"no memory!"); return b; } int main(int argc, char *argv[]) { int uprate = 0, maxcl = 4; const char *sdesc = "", *ip = "", *master = NULL, *passwd = ""; for (int i = 1; i < argc; i++) { char *a = &argv[i][2]; if (argv[i][0] == '-') switch (argv[i][1]) { case 'u': uprate = atoi(a); break; case 'n': sdesc = a; break; case 'i': ip = a; break; case 'm': master = a; break; case 'p': passwd = a; break; case 'c': maxcl = atoi(a); break; default: printf("WARNING: unknown commandline option\n"); } } if (enet_initialize() < 0) fatal(@"Unable to initialise network module"); initserver(true, uprate, @(sdesc), @(ip), (master != NULL ? @(master) : nil), @(passwd), maxcl); return 0; } #endif