File src/Projectile.h artifact 28cf35ad48 part of check-in d3b4b2d476
#import <ObjFW/ObjFW.h> typedef struct dynent dynent; @interface Projectile: OFObject @property (nonatomic) OFVector3D o, to; @property (nonatomic) float speed; @property (nonatomic) dynent *owner; @property (nonatomic) int gun; @property (nonatomic) bool inuse, local; @end