Cube  Projectile.h at [d3b4b2d476]

File src/Projectile.h artifact 28cf35ad48 part of check-in d3b4b2d476


#import <ObjFW/ObjFW.h>

typedef struct dynent dynent;

@interface Projectile: OFObject
@property (nonatomic) OFVector3D o, to;
@property (nonatomic) float speed;
@property (nonatomic) dynent *owner;
@property (nonatomic) int gun;
@property (nonatomic) bool inuse, local;
@end