Cube  Diff

Differences From Artifact [eb988e3999]:

To Artifact [64d68c27a0]:


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	if (_mverts != NULL)
		for (size_t i = 0; i < _numFrames; i++)
			OFFreeMemory(_mverts[i]);

	OFFreeMemory(_mverts);
}

- (bool)loadWithIRI:(OFIRI *)IRI
{
	OFSeekableStream *stream;
	@try {
		stream = (OFSeekableStream *)[[OFIRIHandler handlerForIRI:IRI]
		    openItemAtIRI:IRI
		             mode:@"r"];
	} @catch (id e) {
		return false;
	}

	if (![stream isKindOfClass:OFSeekableStream.class])
		return false;

	struct md2_header header;
	[stream readIntoBuffer:&header exactLength:sizeof(header)];
	endianswap(&header, sizeof(int), sizeof(header) / sizeof(int));

	if (header.magic != 844121161 || header.version != 8)
		return false;

	@try {
		_frames = OFAllocMemory(header.numFrames, header.frameSize);
	} @catch (OFOutOfMemoryException *e) {
		return false;
	}

	[stream seekToOffset:header.offsetFrames whence:OFSeekSet];
	[stream readIntoBuffer:_frames
	           exactLength:header.frameSize * header.numFrames];

	for (int i = 0; i < header.numFrames; ++i)
		endianswap(_frames + i * header.frameSize, sizeof(float), 6);

	@try {
		_glCommands = OFAllocMemory(header.numGlCommands, sizeof(int));
	} @catch (OFOutOfMemoryException *e) {
		return false;
	}

	[stream seekToOffset:header.offsetGlCommands whence:OFSeekSet];
	[stream readIntoBuffer:_glCommands
	           exactLength:header.numGlCommands * sizeof(int)];
	endianswap(_glCommands, sizeof(int), header.numGlCommands);

	_numFrames = header.numFrames;
	_numGlCommands = header.numGlCommands;
	_frameSize = header.frameSize;
	_numTriangles = header.numTriangles;
	_numVerts = header.numVertices;

	[stream close];

	_mverts = OFAllocZeroedMemory(_numFrames, sizeof(OFVector3D *));

	return true;
}

- (void)scaleWithFrame:(int)frame scale:(float)scale snap:(int)sn
{
	OFAssert(_mverts[frame] == NULL);

	_mverts[frame] = OFAllocMemory(_numVerts, sizeof(OFVector3D));
	struct md2_frame *cf =
	    (struct md2_frame *)((char *)_frames + _frameSize * frame);
	float sc = 16.0f / scale;
	for (int vi = 0; vi < _numVerts; vi++) {
		unsigned char *cv = (unsigned char *)&cf->vertices[vi].vertex;
		OFVector3D *v = &(_mverts[frame])[vi];
		v->x = (snap(sn, cv[0] * cf->scale[0]) + cf->translate[0]) / sc;
		v->y =
		    -(snap(sn, cv[1] * cf->scale[1]) + cf->translate[1]) / sc;
		v->z = (snap(sn, cv[2] * cf->scale[2]) + cf->translate[2]) / sc;
	}
}

- (void)renderWithLight:(OFColor *)light
                  frame:(int)frame
                  range:(int)range
               position:(OFVector3D)position
                    yaw:(float)yaw
                  pitch:(float)pitch
                  scale:(float)sc
                  speed:(float)speed
                   snap:(int)sn
               basetime:(int)basetime
{
	for (int i = 0; i < range; i++)
		if (!_mverts[frame + i])
			[self scaleWithFrame:frame + i scale:sc snap:sn];

	glPushMatrix();
	glTranslatef(position.x, position.y, position.z);
	glRotatef(yaw + 180, 0, -1, 0);
	glRotatef(pitch, 0, 0, 1);

	[light cube_setAsGLColor];







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	if (_mverts != NULL)
		for (size_t i = 0; i < _numFrames; i++)
			OFFreeMemory(_mverts[i]);

	OFFreeMemory(_mverts);
}

- (bool)loadWithIRI: (OFIRI *)IRI
{
	OFSeekableStream *stream;
	@try {
		stream = (OFSeekableStream *)[[OFIRIHandler handlerForIRI: IRI]
		    openItemAtIRI: IRI
		             mode: @"r"];
	} @catch (id e) {
		return false;
	}

	if (![stream isKindOfClass: OFSeekableStream.class])
		return false;

	struct md2_header header;
	[stream readIntoBuffer: &header exactLength: sizeof(header)];
	endianswap(&header, sizeof(int), sizeof(header) / sizeof(int));

	if (header.magic != 844121161 || header.version != 8)
		return false;

	@try {
		_frames = OFAllocMemory(header.numFrames, header.frameSize);
	} @catch (OFOutOfMemoryException *e) {
		return false;
	}

	[stream seekToOffset: header.offsetFrames whence: OFSeekSet];
	[stream readIntoBuffer: _frames
	           exactLength: header.frameSize * header.numFrames];

	for (int i = 0; i < header.numFrames; ++i)
		endianswap(_frames + i * header.frameSize, sizeof(float), 6);

	@try {
		_glCommands = OFAllocMemory(header.numGlCommands, sizeof(int));
	} @catch (OFOutOfMemoryException *e) {
		return false;
	}

	[stream seekToOffset: header.offsetGlCommands whence: OFSeekSet];
	[stream readIntoBuffer: _glCommands
	           exactLength: header.numGlCommands * sizeof(int)];
	endianswap(_glCommands, sizeof(int), header.numGlCommands);

	_numFrames = header.numFrames;
	_numGlCommands = header.numGlCommands;
	_frameSize = header.frameSize;
	_numTriangles = header.numTriangles;
	_numVerts = header.numVertices;

	[stream close];

	_mverts = OFAllocZeroedMemory(_numFrames, sizeof(OFVector3D *));

	return true;
}

- (void)scaleWithFrame: (int)frame scale: (float)scale snap: (int)sn
{
	OFAssert(_mverts[frame] == NULL);

	_mverts[frame] = OFAllocMemory(_numVerts, sizeof(OFVector3D));
	struct md2_frame *cf =
	    (struct md2_frame *)((char *)_frames + _frameSize * frame);
	float sc = 16.0f / scale;
	for (int vi = 0; vi < _numVerts; vi++) {
		unsigned char *cv = (unsigned char *)&cf->vertices[vi].vertex;
		OFVector3D *v = &(_mverts[frame])[vi];
		v->x = (snap(sn, cv[0] * cf->scale[0]) + cf->translate[0]) / sc;
		v->y =
		    -(snap(sn, cv[1] * cf->scale[1]) + cf->translate[1]) / sc;
		v->z = (snap(sn, cv[2] * cf->scale[2]) + cf->translate[2]) / sc;
	}
}

- (void)renderWithLight: (OFColor *)light
                  frame: (int)frame
                  range: (int)range
               position: (OFVector3D)position
                    yaw: (float)yaw
                  pitch: (float)pitch
                  scale: (float)sc
                  speed: (float)speed
                   snap: (int)sn
               basetime: (int)basetime
{
	for (int i = 0; i < range; i++)
		if (!_mverts[frame + i])
			[self scaleWithFrame: frame + i scale: sc snap: sn];

	glPushMatrix();
	glTranslatef(position.x, position.y, position.z);
	glRotatef(yaw + 180, 0, -1, 0);
	glRotatef(pitch, 0, 0, 1);

	[light cube_setAsGLColor];