Cube  Diff

Differences From Artifact [c9d2804930]:

To Artifact [2baac4db66]:


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// command.cpp: implements the parsing and execution of a tiny script language
// which is largely backwards compatible with the quake console language.

#include "cube.h"

#include <memory>

enum { ID_VAR, ID_COMMAND, ID_ALIAS };

@interface Ident : OFObject
@property (nonatomic) int type; // one of ID_* above
@property (copy, nonatomic) OFString *name;
@property (nonatomic) int min, max;           // ID_VAR
@property (nonatomic) int *storage;           // ID_VAR
@property (nonatomic) void (*fun)();          // ID_VAR, ID_COMMAND
@property (nonatomic) int narg;               // ID_VAR, ID_COMMAND
@property (copy, nonatomic) OFString *action; // ID_ALIAS
@property (nonatomic) bool persist;
@end

@implementation Ident
@end

void
itoa(char *s, int i)
{
	sprintf_s(s)("%d", i);
}








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// command.cpp: implements the parsing and execution of a tiny script language
// which is largely backwards compatible with the quake console language.

#include "cube.h"

#include <memory>


#import "Ident.h"














void
itoa(char *s, int i)
{
	sprintf_s(s)("%d", i);
}