Cube  Diff

Differences From Artifact [c7ff826e5c]:

To Artifact [7fffcaae48]:


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// renderparticles.cpp

#include "cube.h"

#import "DynamicEntity.h"

#define MAXPARTICLES 10500
const int NUMPARTCUTOFF = 20;
struct particle {
	OFVector3D o, d;
	int fade, type;
	int millis;




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// renderparticles.cpp

#include "cube.h"

#import "Player.h"

#define MAXPARTICLES 10500
const int NUMPARTCUTOFF = 20;
struct particle {
	OFVector3D o, d;
	int fade, type;
	int millis;
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	up = u;
}

void
render_particles(int time)
{
	if (demoplayback && demotracking)
		newparticle(
		    player1.origin, OFMakeVector3D(0, 0, 0), 100000000, 8);

	glDepthMask(GL_FALSE);
	glEnable(GL_BLEND);
	glBlendFunc(GL_SRC_ALPHA, GL_SRC_ALPHA);
	glDisable(GL_FOG);

	struct parttype {







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	up = u;
}

void
render_particles(int time)
{
	if (demoplayback && demotracking)
		newparticle(Player.player1.origin, OFMakeVector3D(0, 0, 0),
		    100000000, 8);

	glDepthMask(GL_FALSE);
	glEnable(GL_BLEND);
	glBlendFunc(GL_SRC_ALPHA, GL_SRC_ALPHA);
	glDisable(GL_FOG);

	struct parttype {