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#ifdef USE_MIXER
Mix_HaltMusic();
Mix_FreeMusic(mod);
#else
FMUSIC_FreeSong(mod);
#endif
mod = NULL;
};
if (stream) {
#ifndef USE_MIXER
FSOUND_Stream_Close(stream);
#endif
stream = NULL;
};
}
VAR(soundbufferlen, 128, 1024, 4096);
void
initsound()
{
memset(soundlocs, 0, sizeof(soundloc) * MAXCHAN);
#ifdef USE_MIXER
if (Mix_OpenAudio(SOUNDFREQ, MIX_DEFAULT_FORMAT, 2, soundbufferlen) <
0) {
conoutf(@"sound init failed (SDL_mixer): %s",
(size_t)Mix_GetError());
nosound = true;
};
Mix_AllocateChannels(MAXCHAN);
#else
if (FSOUND_GetVersion() < FMOD_VERSION)
fatal(@"old FMOD dll");
if (!FSOUND_Init(SOUNDFREQ, MAXCHAN, FSOUND_INIT_GLOBALFOCUS)) {
conoutf(@"sound init failed (FMOD): %d", FSOUND_GetError());
nosound = true;
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#ifdef USE_MIXER
Mix_HaltMusic();
Mix_FreeMusic(mod);
#else
FMUSIC_FreeSong(mod);
#endif
mod = NULL;
}
if (stream) {
#ifndef USE_MIXER
FSOUND_Stream_Close(stream);
#endif
stream = NULL;
}
}
VAR(soundbufferlen, 128, 1024, 4096);
void
initsound()
{
memset(soundlocs, 0, sizeof(soundloc) * MAXCHAN);
#ifdef USE_MIXER
if (Mix_OpenAudio(SOUNDFREQ, MIX_DEFAULT_FORMAT, 2, soundbufferlen) <
0) {
conoutf(@"sound init failed (SDL_mixer): %s",
(size_t)Mix_GetError());
nosound = true;
}
Mix_AllocateChannels(MAXCHAN);
#else
if (FSOUND_GetVersion() < FMOD_VERSION)
fatal(@"old FMOD dll");
if (!FSOUND_Init(SOUNDFREQ, MAXCHAN, FSOUND_INIT_GLOBALFOCUS)) {
conoutf(@"sound init failed (FMOD): %d", FSOUND_GetError());
nosound = true;
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float yaw = -atan2(v.x, v.y) -
player1->yaw *
(PI / 180.0f); // relative angle of
// sound along X-Y axis
pan = int(255.9f *
(0.5 * sin(yaw) + 0.5f)); // range is from 0 (left)
// to 255 (right)
};
};
vol = (vol * MAXVOL) / 255;
#ifdef USE_MIXER
Mix_Volume(chan, vol);
Mix_SetPanning(chan, 255 - pan, pan);
#else
FSOUND_SetVolume(chan, vol);
FSOUND_SetPan(chan, pan);
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float yaw = -atan2(v.x, v.y) -
player1->yaw *
(PI / 180.0f); // relative angle of
// sound along X-Y axis
pan = int(255.9f *
(0.5 * sin(yaw) + 0.5f)); // range is from 0 (left)
// to 255 (right)
}
}
vol = (vol * MAXVOL) / 255;
#ifdef USE_MIXER
Mix_Volume(chan, vol);
Mix_SetPanning(chan, 255 - pan, pan);
#else
FSOUND_SetVolume(chan, vol);
FSOUND_SetPan(chan, pan);
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