Cube  Diff

Differences From Artifact [a437681d0a]:

To Artifact [a52bf36780]:


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// rendergl.cpp: core opengl rendering stuff

#define gamma math_gamma

#include "cube.h"

#import "Command.h"
#import "Monster.h"

#import "OFString+Cube.h"
#import "Player.h"
#import "Variable.h"

#ifdef DARWIN
# define GL_COMBINE_EXT GL_COMBINE_ARB
# define GL_COMBINE_RGB_EXT GL_COMBINE_RGB_ARB








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// rendergl.cpp: core opengl rendering stuff

#define gamma math_gamma

#include "cube.h"

#import "Command.h"
#import "Monster.h"
#import "OFColor+Cube.h"
#import "OFString+Cube.h"
#import "Player.h"
#import "Variable.h"

#ifdef DARWIN
# define GL_COMBINE_EXT GL_COMBINE_ARB
# define GL_COMBINE_RGB_EXT GL_COMBINE_RGB_ARB
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	renderstripssky();

	glLoadIdentity();
	glRotated(player1.pitch, -1.0, 0.0, 0.0);
	glRotated(player1.yaw, 0.0, 1.0, 0.0);
	glRotated(90.0, 1.0, 0.0, 0.0);
	glColor3f(1.0f, 1.0f, 1.0f);
	glDisable(GL_FOG);
	glDepthFunc(GL_GREATER);
	draw_envbox(14, fog * 4 / 3);
	glDepthFunc(GL_LESS);
	glEnable(GL_FOG);

	transplayer();







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	renderstripssky();

	glLoadIdentity();
	glRotated(player1.pitch, -1.0, 0.0, 0.0);
	glRotated(player1.yaw, 0.0, 1.0, 0.0);
	glRotated(90.0, 1.0, 0.0, 0.0);
	[OFColor.white cube_setAsGLColor];
	glDisable(GL_FOG);
	glDepthFunc(GL_GREATER);
	draw_envbox(14, fog * 4 / 3);
	glDepthFunc(GL_LESS);
	glEnable(GL_FOG);

	transplayer();