Cube  Diff

Differences From Artifact [85210314d4]:

To Artifact [f776852317]:


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		};
	});
}

int selh = 0;
bool selset = false;

#define loopselxy(b)                                               \
	{                                                          \
		makeundo();                                        \
		loop(x, sel->xs) loop(y, sel->ys)                  \
		{                                                  \
			struct sqr *s = S(sel->x + x, sel->y + y); \
			b;                                         \
		}                                                  \

		remip(sel, 0);                                     \
	}

int cx, cy, ch;

int curedittex[] = { -1, -1, -1 };

bool dragging = false;







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		};
	});
}

int selh = 0;
bool selset = false;

#define loopselxy(b)                                                       \
	{                                                                  \
		makeundo();                                                \
		for (int x = 0; x < sel->xs; x++) {                        \
			for (int y = 0; y < sel->ys; y++) {                \
				struct sqr *s = S(sel->x + x, sel->y + y); \
				b;                                         \
			}                                                  \
		}                                                          \
		remip(sel, 0);                                             \
	}

int cx, cy, ch;

int curedittex[] = { -1, -1, -1 };

bool dragging = false;
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static struct block *copybuf = NULL;

void
copy()
{
	EDITSELMP;

	if (copybuf)
		OFFreeMemory(copybuf);

	copybuf = blockcopy(&sel);
}

void
paste()
{
	EDITMP;







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static struct block *copybuf = NULL;

void
copy()
{
	EDITSELMP;

	if (copybuf)
		OFFreeMemory(copybuf);

	copybuf = blockcopy(&sel);
}

void
paste()
{
	EDITMP;
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	blockpaste(copybuf);
}

void
tofronttex() // maintain most recently used of the texture lists when applying
             // texture
{
	loopi(3)
	{
		int c = curedittex[i];
		if (c >= 0) {
			uchar *p = hdr.texlists[i];
			int t = p[c];
			for (int a = c - 1; a >= 0; a--)
				p[a + 1] = p[a];
			p[0] = t;







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	blockpaste(copybuf);
}

void
tofronttex() // maintain most recently used of the texture lists when applying
             // texture
{
	for (int i = 0; i < 3; i++) {

		int c = curedittex[i];
		if (c >= 0) {
			uchar *p = hdr.texlists[i];
			int t = p[c];
			for (int a = c - 1; a >= 0; a--)
				p[a + 1] = p[a];
			p[0] = t;
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	    });
}

void
editheight(int flr, int amount)
{
	EDITSEL;

	bool isfloor = flr == 0;
	editheightxy(isfloor, amount, &sel);
	addmsg(1, 7, SV_EDITH, sel.x, sel.y, sel.xs, sel.ys, isfloor, amount);
}
COMMAND(editheight, ARG_2INT)

void







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	    });
}

void
editheight(int flr, int amount)
{
	EDITSEL;

	bool isfloor = flr == 0;
	editheightxy(isfloor, amount, &sel);
	addmsg(1, 7, SV_EDITH, sel.x, sel.y, sel.xs, sel.ys, isfloor, amount);
}
COMMAND(editheight, ARG_2INT)

void
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	});
}

void
edittex(int type, int dir)
{
	EDITSEL;

	if (type < 0 || type > 3)
		return;

	if (type != lasttype) {
		tofronttex();
		lasttype = type;
	}

	int atype = type == 3 ? 1 : type;
	int i = curedittex[atype];
	i = i < 0 ? 0 : i + dir;
	curedittex[atype] = i = min(max(i, 0), 255);
	int t = lasttex = hdr.texlists[atype][i];
	edittexxy(type, t, &sel);
	addmsg(1, 7, SV_EDITT, sel.x, sel.y, sel.xs, sel.ys, type, t);
}

void
replace()
{
	EDITSELMP;
	loop(x, ssize) loop(y, ssize)
	{


		struct sqr *s = S(x, y);
		switch (lasttype) {
		case 0:
			if (s->ftex == rtex.ftex)
				s->ftex = lasttex;
			break;
		case 1:
			if (s->wtex == rtex.wtex)
				s->wtex = lasttex;
			break;
		case 2:
			if (s->ctex == rtex.ctex)
				s->ctex = lasttex;
			break;
		case 3:
			if (s->utex == rtex.utex)
				s->utex = lasttex;
			break;
		}
	}


	struct block b = { 0, 0, ssize, ssize };
	remip(&b, 0);
}

void
edittypexy(int type, const struct block *sel)
{
	loopselxy(s->type = type);
}

void
edittype(int type)
{
	EDITSEL;

	if (type == CORNER &&
	    (sel.xs != sel.ys || sel.xs == 3 || (sel.xs > 4 && sel.xs != 8) ||
	        sel.x & ~-sel.xs || sel.y & ~-sel.ys)) {
		conoutf(@"corner selection must be power of 2 aligned");
		return;
	}

	edittypexy(type, &sel);
	addmsg(1, 6, SV_EDITS, sel.x, sel.y, sel.xs, sel.ys, type);
}

void
heightfield(int t)
{







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	});
}

void
edittex(int type, int dir)
{
	EDITSEL;

	if (type < 0 || type > 3)
		return;

	if (type != lasttype) {
		tofronttex();
		lasttype = type;
	}

	int atype = type == 3 ? 1 : type;
	int i = curedittex[atype];
	i = i < 0 ? 0 : i + dir;
	curedittex[atype] = i = min(max(i, 0), 255);
	int t = lasttex = hdr.texlists[atype][i];
	edittexxy(type, t, &sel);
	addmsg(1, 7, SV_EDITT, sel.x, sel.y, sel.xs, sel.ys, type, t);
}

void
replace()
{
	EDITSELMP;


	for (int x = 0; x < ssize; x++) {
		for (int y = 0; y < ssize; y++) {
			struct sqr *s = S(x, y);
			switch (lasttype) {
			case 0:
				if (s->ftex == rtex.ftex)
					s->ftex = lasttex;
				break;
			case 1:
				if (s->wtex == rtex.wtex)
					s->wtex = lasttex;
				break;
			case 2:
				if (s->ctex == rtex.ctex)
					s->ctex = lasttex;
				break;
			case 3:
				if (s->utex == rtex.utex)
					s->utex = lasttex;
				break;
			}
		}
	}

	struct block b = { 0, 0, ssize, ssize };
	remip(&b, 0);
}

void
edittypexy(int type, const struct block *sel)
{
	loopselxy(s->type = type);
}

void
edittype(int type)
{
	EDITSEL;

	if (type == CORNER &&
	    (sel.xs != sel.ys || sel.xs == 3 || (sel.xs > 4 && sel.xs != 8) ||
	        sel.x & ~-sel.xs || sel.y & ~-sel.ys)) {
		conoutf(@"corner selection must be power of 2 aligned");
		return;
	}

	edittypexy(type, &sel);
	addmsg(1, 6, SV_EDITS, sel.x, sel.y, sel.xs, sel.ys, type);
}

void
heightfield(int t)
{
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			s->floor = s->ceil - 1;
	});
}

void
equalize(int flr)
{
	bool isfloor = flr == 0;

	EDITSEL;

	editequalisexy(isfloor, &sel);
	addmsg(1, 6, SV_EDITE, sel.x, sel.y, sel.xs, sel.ys, isfloor);
}
COMMAND(equalize, ARG_1INT)

void
setvdeltaxy(int delta, const struct block *sel)
{
	loopselxy(s->vdelta = max(s->vdelta + delta, 0));
	remipmore(sel, 0);
}

void
setvdelta(int delta)
{
	EDITSEL;

	setvdeltaxy(delta, &sel);
	addmsg(1, 6, SV_EDITD, sel.x, sel.y, sel.xs, sel.ys, delta);
}

#define MAXARCHVERT 50
int archverts[MAXARCHVERT][MAXARCHVERT];
bool archvinit = false;

void
archvertex(int span, int vert, int delta)
{
	if (!archvinit) {
		archvinit = true;


		loop(s, MAXARCHVERT) loop(v, MAXARCHVERT) archverts[s][v] = 0;
	}
	if (span >= MAXARCHVERT || vert >= MAXARCHVERT || span < 0 || vert < 0)
		return;
	archverts[span][vert] = delta;
}

void
arch(int sidedelta, int _a)
{
	EDITSELMP;

	sel.xs++;
	sel.ys++;

	if (sel.xs > MAXARCHVERT)
		sel.xs = MAXARCHVERT;
	if (sel.ys > MAXARCHVERT)
		sel.ys = MAXARCHVERT;

	struct block *sel_ = &sel;
	// Ugly hack to make the macro work.
	struct block *sel = sel_;
	loopselxy(s->vdelta = sel->xs > sel->ys
	        ? (archverts[sel->xs - 1][x] +
	              (y == 0 || y == sel->ys - 1 ? sidedelta : 0))
	        : (archverts[sel->ys - 1][y] +
	              (x == 0 || x == sel->xs - 1 ? sidedelta : 0)));
	remipmore(sel, 0);
}

void
slope(int xd, int yd)
{
	EDITSELMP;

	int off = 0;
	if (xd < 0)
		off -= xd * sel.xs;
	if (yd < 0)
		off -= yd * sel.ys;

	sel.xs++;
	sel.ys++;

	struct block *sel_ = &sel;
	// Ugly hack to make the macro work.
	struct block *sel = sel_;
	loopselxy(s->vdelta = xd * x + yd * y + off);
	remipmore(sel, 0);
}

void
perlin(int scale, int seed, int psize)
{
	EDITSELMP;

	sel.xs++;
	sel.ys++;

	makeundo();

	sel.xs--;
	sel.ys--;

	perlinarea(&sel, scale, seed, psize);

	sel.xs++;
	sel.ys++;

	remipmore(&sel, 0);

	sel.xs--;
	sel.ys--;
}

VARF(
    fullbright, 0, 0, 1, if (fullbright) {
	    if (noteditmode())
		    return;

	    loopi(mipsize) world[i].r = world[i].g = world[i].b = 176;
    });

void
edittag(int tag)
{
	EDITSELMP;

	struct block *sel_ = &sel;
	// Ugly hack to make the macro work.
	struct block *sel = sel_;
	loopselxy(s->tag = tag);
}

void
newent(OFString *what, OFString *a1, OFString *a2, OFString *a3, OFString *a4)
{
	EDITSEL;

	newentity(sel.x, sel.y, (int)player1.origin.z, what,
	    [a1 cube_intValueWithBase:0], [a2 cube_intValueWithBase:0],
	    [a3 cube_intValueWithBase:0], [a4 cube_intValueWithBase:0]);
}

COMMANDN(select, selectpos, ARG_4INT)
COMMAND(edittag, ARG_1INT)







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			s->floor = s->ceil - 1;
	});
}

void
equalize(int flr)
{
	bool isfloor = (flr == 0);

	EDITSEL;

	editequalisexy(isfloor, &sel);
	addmsg(1, 6, SV_EDITE, sel.x, sel.y, sel.xs, sel.ys, isfloor);
}
COMMAND(equalize, ARG_1INT)

void
setvdeltaxy(int delta, const struct block *sel)
{
	loopselxy(s->vdelta = max(s->vdelta + delta, 0));
	remipmore(sel, 0);
}

void
setvdelta(int delta)
{
	EDITSEL;

	setvdeltaxy(delta, &sel);
	addmsg(1, 6, SV_EDITD, sel.x, sel.y, sel.xs, sel.ys, delta);
}

#define MAXARCHVERT 50
int archverts[MAXARCHVERT][MAXARCHVERT];
bool archvinit = false;

void
archvertex(int span, int vert, int delta)
{
	if (!archvinit) {
		archvinit = true;
		for (int s = 0; s < MAXARCHVERT; s++)
			for (int v = 0; v < MAXARCHVERT; v++)
				archverts[s][v] = 0;
	}
	if (span >= MAXARCHVERT || vert >= MAXARCHVERT || span < 0 || vert < 0)
		return;
	archverts[span][vert] = delta;
}

void
arch(int sidedelta, int _a)
{
	EDITSELMP;

	sel.xs++;
	sel.ys++;

	if (sel.xs > MAXARCHVERT)
		sel.xs = MAXARCHVERT;
	if (sel.ys > MAXARCHVERT)
		sel.ys = MAXARCHVERT;

	struct block *sel_ = &sel;
	// Ugly hack to make the macro work.
	struct block *sel = sel_;
	loopselxy(s->vdelta = sel->xs > sel->ys
	        ? (archverts[sel->xs - 1][x] +
	              (y == 0 || y == sel->ys - 1 ? sidedelta : 0))
	        : (archverts[sel->ys - 1][y] +
	              (x == 0 || x == sel->xs - 1 ? sidedelta : 0)));
	remipmore(sel, 0);
}

void
slope(int xd, int yd)
{
	EDITSELMP;

	int off = 0;
	if (xd < 0)
		off -= xd * sel.xs;
	if (yd < 0)
		off -= yd * sel.ys;

	sel.xs++;
	sel.ys++;

	struct block *sel_ = &sel;
	// Ugly hack to make the macro work.
	struct block *sel = sel_;
	loopselxy(s->vdelta = xd * x + yd * y + off);
	remipmore(sel, 0);
}

void
perlin(int scale, int seed, int psize)
{
	EDITSELMP;

	sel.xs++;
	sel.ys++;

	makeundo();

	sel.xs--;
	sel.ys--;

	perlinarea(&sel, scale, seed, psize);

	sel.xs++;
	sel.ys++;

	remipmore(&sel, 0);

	sel.xs--;
	sel.ys--;
}

VARF(
    fullbright, 0, 0, 1, if (fullbright) {
	    if (noteditmode())
		    return;
	    for (int i = 0; i < mipsize; i++)
		    world[i].r = world[i].g = world[i].b = 176;
    });

void
edittag(int tag)
{
	EDITSELMP;

	struct block *sel_ = &sel;
	// Ugly hack to make the macro work.
	struct block *sel = sel_;
	loopselxy(s->tag = tag);
}

void
newent(OFString *what, OFString *a1, OFString *a2, OFString *a3, OFString *a4)
{
	EDITSEL;

	newentity(sel.x, sel.y, (int)player1.origin.z, what,
	    [a1 cube_intValueWithBase:0], [a2 cube_intValueWithBase:0],
	    [a3 cube_intValueWithBase:0], [a4 cube_intValueWithBase:0]);
}

COMMANDN(select, selectpos, ARG_4INT)
COMMAND(edittag, ARG_1INT)