167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
|
void
calclight()
{
loop(x, ssize) loop(y, ssize)
{
sqr *s = S(x, y);
s->r = s->g = s->b = 10;
};
loopv(ents)
{
entity &e = ents[i];
if (e.type == LIGHT)
calclightsource(e);
};
block b = {1, 1, ssize - 2, ssize - 2};
postlightarea(b);
setvar("fullbright", 0);
};
VARP(dynlight, 0, 16, 32);
vector<block *> dlights;
void
cleardlights()
{
while (!dlights.empty()) {
block *backup = dlights.pop();
blockpaste(*backup);
free(backup);
};
};
void
dodynlight(vec &vold, vec &v, int reach, int strength, dynent *owner)
{
if (!reach)
reach = dynlight;
if (owner->monsterstate)
|
<
>
<
>
|
<
>
<
<
>
>
|
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
|
void
calclight()
{
loop(x, ssize) loop(y, ssize)
{
sqr *s = S(x, y);
s->r = s->g = s->b = 10;
}
loopv(ents)
{
entity &e = ents[i];
if (e.type == LIGHT)
calclightsource(e);
}
block b = {1, 1, ssize - 2, ssize - 2};
postlightarea(b);
setvar(@"fullbright", 0);
}
VARP(dynlight, 0, 16, 32);
vector<block *> dlights;
void
cleardlights()
{
while (!dlights.empty()) {
block *backup = dlights.pop();
blockpaste(*backup);
free(backup);
}
}
void
dodynlight(vec &vold, vec &v, int reach, int strength, dynent *owner)
{
if (!reach)
reach = dynlight;
if (owner->monsterstate)
|
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
|
dlights.add(blockcopy(b)); // backup area before rendering in dynlight
persistent_entity l = {(short)v.x, (short)v.y, (short)v.z, (short)reach,
LIGHT, (uchar)strength, 0, 0};
calclightsource(l);
postlightarea(b);
};
// utility functions also used by editing code
block *
blockcopy(block &s)
{
block *b = (block *)alloc(sizeof(block) + s.xs * s.ys * sizeof(sqr));
*b = s;
sqr *q = (sqr *)(b + 1);
for (int x = s.x; x < s.xs + s.x; x++)
for (int y = s.y; y < s.ys + s.y; y++)
*q++ = *S(x, y);
return b;
};
void
blockpaste(block &b)
{
sqr *q = (sqr *)((&b) + 1);
for (int x = b.x; x < b.xs + b.x; x++)
for (int y = b.y; y < b.ys + b.y; y++)
*S(x, y) = *q++;
remipmore(b);
};
|
<
>
<
>
<
>
|
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
|
dlights.add(blockcopy(b)); // backup area before rendering in dynlight
persistent_entity l = {(short)v.x, (short)v.y, (short)v.z, (short)reach,
LIGHT, (uchar)strength, 0, 0};
calclightsource(l);
postlightarea(b);
}
// utility functions also used by editing code
block *
blockcopy(block &s)
{
block *b = (block *)alloc(sizeof(block) + s.xs * s.ys * sizeof(sqr));
*b = s;
sqr *q = (sqr *)(b + 1);
for (int x = s.x; x < s.xs + s.x; x++)
for (int y = s.y; y < s.ys + s.y; y++)
*q++ = *S(x, y);
return b;
}
void
blockpaste(block &b)
{
sqr *q = (sqr *)((&b) + 1);
for (int x = b.x; x < b.xs + b.x; x++)
for (int y = b.y; y < b.ys + b.y; y++)
*S(x, y) = *q++;
remipmore(b);
}
|