Cube  Diff

Differences From Artifact [3ae039157a]:

To Artifact [12fef2cf63]:


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		if (m_arena)
			arenarespawn();
		moveprojectiles((float)curtime);
		demoplaybackstep();
		if (!demoplayback) {
			if (getclientnum() >= 0)
				// only shoot when connected to server
				shoot(player1, &worldpos);
			// do this first, so we have most accurate information
			// when our player moves
			gets2c();
		}
		otherplayers();
		if (!demoplayback) {
			[Monster thinkAll];







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		if (m_arena)
			arenarespawn();
		moveprojectiles((float)curtime);
		demoplaybackstep();
		if (!demoplayback) {
			if (getclientnum() >= 0)
				// only shoot when connected to server
				shoot(player1, worldpos);
			// do this first, so we have most accurate information
			// when our player moves
			gets2c();
		}
		otherplayers();
		if (!demoplayback) {
			[Monster thinkAll];