Cube  Diff

Differences From Artifact [1cd5f32081]:

To Artifact [7c4924e6fb]:


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    DynamicEntity *d, bool local);
extern void createrays(const OFVector3D *from, const OFVector3D *to);
extern void moveprojectiles(float time);
extern void projreset();
extern OFString *playerincrosshair();
extern int reloadtime(int gun);

// monster
extern void monsterclear();
extern void restoremonsterstate();
extern void monsterthink();
extern void monsterrender();
extern OFArray<DynamicEntity *> *getmonsters();
extern void monsterpain(DynamicEntity *m, int damage, DynamicEntity *d);
extern void endsp(bool allkilled);

// entities
extern void initEntities();
extern void renderents();
extern void putitems(uchar **p);
extern void checkquad(int time);
extern void checkitems();
extern void realpickup(int n, DynamicEntity *d);







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    DynamicEntity *d, bool local);
extern void createrays(const OFVector3D *from, const OFVector3D *to);
extern void moveprojectiles(float time);
extern void projreset();
extern OFString *playerincrosshair();
extern int reloadtime(int gun);










// entities
extern void initEntities();
extern void renderents();
extern void putitems(uchar **p);
extern void checkquad(int time);
extern void checkitems();
extern void realpickup(int n, DynamicEntity *d);