Differences From Artifact [11f87c82e6]:
- File
src/clients2c.m
— part of check-in
[75e920ae30]
at
2025-03-29 14:25:43
on branch trunk
— Switch from clang-format to manual formatting
clang-format does too many weird things. (user: js, size: 9452) [annotate] [blame] [check-ins using]
To Artifact [9597798812]:
- File src/clients2c.m — part of check-in [c634a689e7] at 2025-03-29 17:13:40 on branch trunk — More style fixes (user: js, size: 9344) [annotate] [blame] [check-ins using]
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41 42 43 44 45 46 47 | Player *player1 = Player.player1; const float r = player1.radius + d.radius; const float dx = player1.origin.x - d.origin.x; const float dy = player1.origin.y - d.origin.y; const float dz = player1.origin.z - d.origin.z; const float rz = player1.aboveEye + d.eyeHeight; const float fx = (float)fabs(dx), fy = (float)fabs(dy), | | | < | | < | | 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | Player *player1 = Player.player1; const float r = player1.radius + d.radius; const float dx = player1.origin.x - d.origin.x; const float dy = player1.origin.y - d.origin.y; const float dz = player1.origin.z - d.origin.z; const float rz = player1.aboveEye + d.eyeHeight; const float fx = (float)fabs(dx), fy = (float)fabs(dy), fz = (float)fabs(dz); if (fx < r && fy < r && fz < rz && d.state != CS_DEAD) { if (fx < fy) // push aside d.origin = OFAddVectors3D(d.origin, OFMakeVector3D( 0, (dy < 0 ? r - fy : -(r - fy)), 0)); else d.origin = OFAddVectors3D(d.origin, OFMakeVector3D( (dx < 0 ? r - fx : -(r - fx)), 0, 0)); } int lagtime = lastmillis - d.lastUpdate; if (lagtime) { d.lag = (d.lag * 5 + lagtime) / 6; d.lastUpdate = lastmillis; } } |
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83 84 85 86 87 88 89 | switch (type = getint(&p)) { case SV_INITS2C: // welcome messsage from the server { cn = getint(&p); int prot = getint(&p); if (prot != PROTOCOL_VERSION) { conoutf(@"you are using a different game " | | | | 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | switch (type = getint(&p)) { case SV_INITS2C: // welcome messsage from the server { cn = getint(&p); int prot = getint(&p); if (prot != PROTOCOL_VERSION) { conoutf(@"you are using a different game " @"protocol (you: %d, server: %d)", PROTOCOL_VERSION, prot); disconnect(false, false); return; } toservermap = @""; clientnum = cn; // we are now fully connected if (!getint(&p)) // we are the first client on this server, set // map toservermap = getclientmap(); sgetstr(); if (text[0] && strcmp(text, clientpassword.UTF8String)) { conoutf(@"you need to set the correct password " @"to join this server!"); disconnect(false, false); return; } if (getint(&p) == 1) conoutf(@"server is FULL, disconnecting.."); break; } |
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261 262 263 264 265 266 267 | addmsg(1, 2, SV_FRAGS, (Player.player1.frags += frags)); } else { Player *a = getclient(actor); if (a != nil) { if (isteam(a.team, d.name)) conoutf(@"%@ fragged his " | | | | 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 | addmsg(1, 2, SV_FRAGS, (Player.player1.frags += frags)); } else { Player *a = getclient(actor); if (a != nil) { if (isteam(a.team, d.name)) conoutf(@"%@ fragged his " @"teammate (%@)", a.name, d.name); else conoutf(@"%@ fragged %@", a.name, d.name); } } OFVector3D loc = d_.origin; playsound(S_DIE1 + rnd(2), &loc); |
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299 300 301 302 303 304 305 | break; } // server acknowledges that I picked up this item case SV_ITEMACC: realpickup(getint(&p), Player.player1); break; | | | > | 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 | break; } // server acknowledges that I picked up this item case SV_ITEMACC: realpickup(getint(&p), Player.player1); break; // coop editing messages, should be extended to include all // possible editing ops case SV_EDITH: case SV_EDITT: case SV_EDITS: case SV_EDITD: case SV_EDITE: { int x = getint(&p); int y = getint(&p); int xs = getint(&p); |
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363 364 365 366 367 368 369 | case SV_PING: getint(&p); break; case SV_PONG: addmsg(0, 2, SV_CLIENTPING, Player.player1.ping = (Player.player1.ping * 5 + | | < | 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 | case SV_PING: getint(&p); break; case SV_PONG: addmsg(0, 2, SV_CLIENTPING, Player.player1.ping = (Player.player1.ping * 5 + lastmillis - getint(&p)) / 6); break; case SV_CLIENTPING: OFAssert([players[cn] isKindOfClass: Player.class]); ((Player *)players[cn]).ping = getint(&p); break; |
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397 398 399 400 401 402 403 | } case SV_SERVMSG: sgetstr(); conoutf(@"%s", text); break; | | | < > | 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 | } case SV_SERVMSG: sgetstr(); conoutf(@"%s", text); break; // so we can messages without breaking previous // clients/servers, if necessary case SV_EXT: { for (int n = getint(&p); n; n--) getint(&p); break; } default: neterr(@"type"); return; } } |