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// worldio.cpp: loading & saving of maps and savegames
#include "cube.h"
void
backup(char *name, char *backupname)
{
remove(backupname);
rename(name, backupname);
}
string cgzname, bakname, pcfname, mcfname;
static void
setnames(const char *name)
{
string pakname, mapname;
const char *slash = strpbrk(name, "/\\");
if (slash) {
strn0cpy(pakname, name, slash - name + 1);
strcpy_s(mapname, slash + 1);
} else {
strcpy_s(pakname, "base");
strcpy_s(mapname, name);
}
sprintf_s(cgzname)("packages/%s/%s.cgz", pakname, mapname);
sprintf_s(bakname)(
"packages/%s/%s_%d.BAK", pakname, mapname, lastmillis);
sprintf_s(pcfname)("packages/%s/package.cfg", pakname);
sprintf_s(mcfname)("packages/%s/%s.cfg", pakname, mapname);
}
// the optimize routines below are here to reduce the detrimental effects of
// messy mapping by setting certain properties (vdeltas and textures) to
// neighbouring values wherever there is no visible difference. This allows the
// mipmapper to generate more efficient mips. the reason it is done on save is
// to reduce the amount spend in the mipmapper (as that is done in realtime).
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// worldio.cpp: loading & saving of maps and savegames
#include "cube.h"
void
backup(OFString *name, OFString *backupname)
{
[OFFileManager.defaultManager removeItemAtPath:backupname];
[OFFileManager.defaultManager moveItemAtPath:name toPath:backupname];
}
static OFString *cgzname, *bakname, *pcfname, *mcfname;
static void
setnames(OFString *name_)
{
@autoreleasepool {
const char *name = name_.UTF8String;
string pakname, mapname;
const char *slash = strpbrk(name, "/\\");
if (slash) {
strn0cpy(pakname, name, slash - name + 1);
strcpy_s(mapname, slash + 1);
} else {
strcpy_s(pakname, "base");
strcpy_s(mapname, name);
}
cgzname = [[OFString alloc]
initWithFormat:@"packages/%s/%s.cgz", pakname, mapname];
bakname =
[[OFString alloc] initWithFormat:@"packages/%s/%s_%d.BAK",
pakname, mapname, lastmillis];
pcfname = [[OFString alloc]
initWithFormat:@"packages/%s/package.cfg", pakname];
mcfname = [[OFString alloc]
initWithFormat:@"packages/%s/%s.cfg", pakname, mapname];
}
}
// the optimize routines below are here to reduce the detrimental effects of
// messy mapping by setting certain properties (vdeltas and textures) to
// neighbouring values wherever there is no visible difference. This allows the
// mipmapper to generate more efficient mips. the reason it is done on save is
// to reduce the amount spend in the mipmapper (as that is done in realtime).
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}
// these two are used by getmap/sendmap.. transfers compressed maps directly
void
writemap(OFString *mname, int msize, uchar *mdata)
{
@autoreleasepool {
setnames(mname.UTF8String);
}
backup(cgzname, bakname);
FILE *f = fopen(cgzname, "wb");
if (!f) {
conoutf(@"could not write map to %s", cgzname);
return;
}
fwrite(mdata, 1, msize, f);
fclose(f);
conoutf(@"wrote map %@ as file %s", mname, cgzname);
}
OFData *
readmap(OFString *mname)
{
@autoreleasepool {
setnames(mname.UTF8String);
}
return [OFData dataWithContentsOfFile:mname];
}
// save map as .cgz file. uses 2 layers of compression: first does simple
// run-length encoding and leaves out data for certain kinds of cubes, then zlib
// removes the last bits of redundancy. Both passes contribute greatly to the
// miniscule map sizes.
void
save_world(OFString *mname)
{
@autoreleasepool {
resettagareas(); // wouldn't be able to reproduce tagged areas
// otherwise
voptimize();
toptimize();
if (mname.length == 0)
mname = getclientmap();
setnames(mname.UTF8String);
backup(cgzname, bakname);
gzFile f = gzopen(cgzname, "wb9");
if (!f) {
conoutf(@"could not write map to %s", cgzname);
return;
}
hdr.version = MAPVERSION;
hdr.numents = 0;
loopv(ents) if (ents[i].type != NOTUSED) hdr.numents++;
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}
// these two are used by getmap/sendmap.. transfers compressed maps directly
void
writemap(OFString *mname, int msize, uchar *mdata)
{
setnames(mname);
backup(cgzname, bakname);
FILE *f = fopen([cgzname cStringWithEncoding:OFLocale.encoding], "wb");
if (!f) {
conoutf(@"could not write map to %s", cgzname);
return;
}
fwrite(mdata, 1, msize, f);
fclose(f);
conoutf(@"wrote map %@ as file %s", mname, cgzname);
}
OFData *
readmap(OFString *mname)
{
setnames(mname);
return [OFData dataWithContentsOfFile:mname];
}
// save map as .cgz file. uses 2 layers of compression: first does simple
// run-length encoding and leaves out data for certain kinds of cubes, then zlib
// removes the last bits of redundancy. Both passes contribute greatly to the
// miniscule map sizes.
void
save_world(OFString *mname)
{
@autoreleasepool {
resettagareas(); // wouldn't be able to reproduce tagged areas
// otherwise
voptimize();
toptimize();
if (mname.length == 0)
mname = getclientmap();
setnames(mname);
backup(cgzname, bakname);
gzFile f = gzopen(
[cgzname cStringWithEncoding:OFLocale.encoding], "wb9");
if (!f) {
conoutf(@"could not write map to %s", cgzname);
return;
}
hdr.version = MAPVERSION;
hdr.numents = 0;
loopv(ents) if (ents[i].type != NOTUSED) hdr.numents++;
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}
COMMANDN(savemap, save_world, ARG_1STR)
void
load_world(OFString *mname) // still supports all map formats that have existed
// since the earliest cube betas!
{
stopifrecording();
cleardlights();
pruneundos();
@autoreleasepool {
setnames(mname.UTF8String);
}
gzFile f = gzopen(cgzname, "rb9");
if (!f) {
conoutf(@"could not read map %s", cgzname);
return;
}
gzread(f, &hdr, sizeof(header) - sizeof(int) * 16);
endianswap(&hdr.version, sizeof(int), 4);
if (strncmp(hdr.head, "CUBE", 4) != 0)
fatal(@"while reading map: header malformatted");
if (hdr.version > MAPVERSION)
fatal(@"this map requires a newer version of cube");
if (sfactor < SMALLEST_FACTOR || sfactor > LARGEST_FACTOR)
fatal(@"illegal map size");
if (hdr.version >= 4) {
gzread(f, &hdr.waterlevel, sizeof(int) * 16);
endianswap(&hdr.waterlevel, sizeof(int), 16);
} else {
hdr.waterlevel = -100000;
}
ents.setsize(0);
loopi(hdr.numents)
{
entity &e = ents.add();
gzread(f, &e, sizeof(persistent_entity));
endianswap(&e, sizeof(short), 4);
e.spawned = false;
if (e.type == LIGHT) {
if (!e.attr2)
e.attr2 = 255; // needed for MAPVERSION<=2
if (e.attr1 > 32)
e.attr1 = 32; // 12_03 and below
}
}
free(world);
setupworld(hdr.sfactor);
char texuse[256];
loopi(256) texuse[i] = 0;
sqr *t = NULL;
loopk(cubicsize)
{
sqr *s = &world[k];
int type = gzgetc(f);
switch (type) {
case 255: {
int n = gzgetc(f);
for (int i = 0; i < n; i++, k++)
memcpy(&world[k], t, sizeof(sqr));
k--;
break;
}
case 254: // only in MAPVERSION<=2
{
memcpy(s, t, sizeof(sqr));
s->r = s->g = s->b = gzgetc(f);
gzgetc(f);
break;
}
case SOLID: {
s->type = SOLID;
s->wtex = gzgetc(f);
s->vdelta = gzgetc(f);
if (hdr.version <= 2) {
gzgetc(f);
gzgetc(f);
}
s->ftex = DEFAULT_FLOOR;
s->ctex = DEFAULT_CEIL;
s->utex = s->wtex;
s->tag = 0;
s->floor = 0;
s->ceil = 16;
break;
}
default: {
if (type < 0 || type >= MAXTYPE) {
OFString *t = [OFString
stringWithFormat:@"%d @ %d", type, k];
fatal(@"while reading map: type out of range: ",
t);
}
s->type = type;
s->floor = gzgetc(f);
s->ceil = gzgetc(f);
if (s->floor >= s->ceil)
s->floor = s->ceil - 1; // for pre 12_13
s->wtex = gzgetc(f);
s->ftex = gzgetc(f);
s->ctex = gzgetc(f);
if (hdr.version <= 2) {
gzgetc(f);
gzgetc(f);
}
s->vdelta = gzgetc(f);
s->utex = (hdr.version >= 2) ? gzgetc(f) : s->wtex;
s->tag = (hdr.version >= 5) ? gzgetc(f) : 0;
s->type = type;
}
}
s->defer = 0;
t = s;
texuse[s->wtex] = 1;
if (!SOLID(s))
texuse[s->utex] = texuse[s->ftex] = texuse[s->ctex] = 1;
}
gzclose(f);
calclight();
settagareas();
int xs, ys;
loopi(256) if (texuse) lookuptexture(i, &xs, &ys);
conoutf(@"read map %s (%d milliseconds)", cgzname,
SDL_GetTicks() - lastmillis);
conoutf(@"%s", hdr.maptitle);
startmap(mname);
loopl(256)
{
@autoreleasepool {
// can this be done smarter?
OFString *aliasname =
[OFString stringWithFormat:@"level_trigger_%d", l];
if (identexists(aliasname))
alias(aliasname, @"");
}
}
execfile(@"data/default_map_settings.cfg");
@autoreleasepool {
execfile(@(pcfname));
execfile(@(mcfname));
}
}
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}
COMMANDN(savemap, save_world, ARG_1STR)
void
load_world(OFString *mname) // still supports all map formats that have existed
// since the earliest cube betas!
{
@autoreleasepool {
stopifrecording();
cleardlights();
pruneundos();
setnames(mname);
gzFile f = gzopen(
[cgzname cStringWithEncoding:OFLocale.encoding], "rb9");
if (!f) {
conoutf(@"could not read map %s", cgzname);
return;
}
gzread(f, &hdr, sizeof(header) - sizeof(int) * 16);
endianswap(&hdr.version, sizeof(int), 4);
if (strncmp(hdr.head, "CUBE", 4) != 0)
fatal(@"while reading map: header malformatted");
if (hdr.version > MAPVERSION)
fatal(@"this map requires a newer version of cube");
if (sfactor < SMALLEST_FACTOR || sfactor > LARGEST_FACTOR)
fatal(@"illegal map size");
if (hdr.version >= 4) {
gzread(f, &hdr.waterlevel, sizeof(int) * 16);
endianswap(&hdr.waterlevel, sizeof(int), 16);
} else {
hdr.waterlevel = -100000;
}
ents.setsize(0);
loopi(hdr.numents)
{
entity &e = ents.add();
gzread(f, &e, sizeof(persistent_entity));
endianswap(&e, sizeof(short), 4);
e.spawned = false;
if (e.type == LIGHT) {
if (!e.attr2)
e.attr2 =
255; // needed for MAPVERSION<=2
if (e.attr1 > 32)
e.attr1 = 32; // 12_03 and below
}
}
free(world);
setupworld(hdr.sfactor);
char texuse[256];
loopi(256) texuse[i] = 0;
sqr *t = NULL;
loopk(cubicsize)
{
sqr *s = &world[k];
int type = gzgetc(f);
switch (type) {
case 255: {
int n = gzgetc(f);
for (int i = 0; i < n; i++, k++)
memcpy(&world[k], t, sizeof(sqr));
k--;
break;
}
case 254: // only in MAPVERSION<=2
{
memcpy(s, t, sizeof(sqr));
s->r = s->g = s->b = gzgetc(f);
gzgetc(f);
break;
}
case SOLID: {
s->type = SOLID;
s->wtex = gzgetc(f);
s->vdelta = gzgetc(f);
if (hdr.version <= 2) {
gzgetc(f);
gzgetc(f);
}
s->ftex = DEFAULT_FLOOR;
s->ctex = DEFAULT_CEIL;
s->utex = s->wtex;
s->tag = 0;
s->floor = 0;
s->ceil = 16;
break;
}
default: {
if (type < 0 || type >= MAXTYPE) {
OFString *t = [OFString
stringWithFormat:@"%d @ %d", type,
k];
fatal(@"while reading map: type out of "
@"range: ",
t);
}
s->type = type;
s->floor = gzgetc(f);
s->ceil = gzgetc(f);
if (s->floor >= s->ceil)
s->floor = s->ceil - 1; // for pre 12_13
s->wtex = gzgetc(f);
s->ftex = gzgetc(f);
s->ctex = gzgetc(f);
if (hdr.version <= 2) {
gzgetc(f);
gzgetc(f);
}
s->vdelta = gzgetc(f);
s->utex =
(hdr.version >= 2) ? gzgetc(f) : s->wtex;
s->tag = (hdr.version >= 5) ? gzgetc(f) : 0;
s->type = type;
}
}
s->defer = 0;
t = s;
texuse[s->wtex] = 1;
if (!SOLID(s))
texuse[s->utex] = texuse[s->ftex] =
texuse[s->ctex] = 1;
}
gzclose(f);
calclight();
settagareas();
int xs, ys;
loopi(256) if (texuse) lookuptexture(i, &xs, &ys);
conoutf(@"read map %s (%d milliseconds)", cgzname,
SDL_GetTicks() - lastmillis);
conoutf(@"%s", hdr.maptitle);
startmap(mname);
loopl(256)
{
// can this be done smarter?
OFString *aliasname =
[OFString stringWithFormat:@"level_trigger_%d", l];
if (identexists(aliasname))
alias(aliasname, @"");
}
execfile(@"data/default_map_settings.cfg");
execfile(pcfname);
execfile(mcfname);
}
}
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