Cube  Diff

Differences From Artifact [f00a1d74b4]:

To Artifact [df6f0d84fe]:


329
330
331
332
333
334
335
336

337
338
339
340
341
342
343
344
329
330
331
332
333
334
335

336

337
338
339
340
341
342
343







-
+
-








	case M_AIMING:
		// this state is the delay between wanting to shoot and actually
		// firing
		if (self.trigger < lastmillis) {
			self.lastAction = 0;
			self.attacking = true;
			OFVector3D attackTarget = self.attackTarget;
			shoot(self, self.attackTarget);
			shoot(self, &attackTarget);
			[self transitionWithState:M_ATTACKING
			                   moving:0
			                        n:600
			                        r:0];
		}
		break;