Cube  Diff

Differences From Artifact [cfc9b27041]:

To Artifact [70fd16d6e2]:


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bool ocull = true;
float odist = 256;

void
toggleocull()
{
	ocull = !ocull;
};

COMMAND(toggleocull, ARG_NONE);
}
COMMAND(toggleocull, ARG_NONE)

// constructs occlusion map: cast rays in all directions on the 2d plane and
// record distance. done exactly once per frame.

void
computeraytable(float vx, float vy)
{