Differences From Artifact [bec4825c49]:
- File src/clientgame.mm — part of check-in [89fbd7a152] at 2025-03-20 13:21:56 on branch trunk — Make more use of convenience methods (user: js, size: 11505) [annotate] [blame] [check-ins using]
To Artifact [a964a181aa]:
- File src/clientgame.mm — part of check-in [4b002822f9] at 2025-03-20 16:04:35 on branch trunk — Convert entity to a class (user: js, size: 11524) [annotate] [blame] [check-ins using]
1 2 3 4 5 6 7 8 9 10 11 12 | 1 2 3 4 5 6 7 8 9 10 11 12 13 | + | // clientgame.cpp: core game related stuff #include "cube.h" #import "DynamicEntity.h" #import "Entity.h" #import "OFString+Cube.h" int nextmode = 0; // nextmode becomes gamemode after next map load VAR(gamemode, 1, 0, 0); void mode(int n) |
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