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PROG = client
SRCS = client.o \
clientextras.o \
clientgame.o \
clients2c.o \
command.o \
console.o \
editing.o \
entities.o \
main.o \
menus.o \
monster.o \
physics.o \
rendercubes.o \
renderextras.o \
rendergl.o \
rendermd2.o \
renderparticles.o \
rendertext.o \
rndmap.o \
savegamedemo.o \
server.o \
serverbrowser.o \
serverms.o \
serverutil.o \
sound.o \
tools.o \
weapon.o \
world.o \
worldio.o \
worldlight.o \
worldocull.o \
worldrender.o
SRCS = client.cxx \
clientextras.cxx \
clientgame.cxx \
clients2c.cxx \
command.cxx \
console.cxx \
editing.cxx \
entities.cxx \
main.cxx \
menus.cxx \
monster.cxx \
physics.cxx \
rendercubes.cxx \
renderextras.cxx \
rendergl.cxx \
rendermd2.cxx \
renderparticles.cxx \
rendertext.cxx \
rndmap.cxx \
savegamedemo.cxx \
server.cxx \
serverbrowser.cxx \
serverms.cxx \
serverutil.cxx \
sound.cxx \
tools.cxx \
weapon.cxx \
world.cxx \
worldio.cxx \
worldlight.cxx \
worldocull.cxx \
worldrender.cxx
include ../buildsys.mk
include ../extra.mk
CPPFLAGS += -I../enet/include \
${SDL_CFLAGS} \
${GL_CFLAGS} \
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