Differences From Artifact [822ad5d4d5]:
- File src/savegamedemo.m — part of check-in [5b7b7d2fc5] at 2025-03-24 22:14:24 on branch trunk — Convert player into a class (user: js, size: 12541) [annotate] [blame] [check-ins using]
To Artifact [fe0624b79b]:
- File src/savegamedemo.m — part of check-in [0ee94739ce] at 2025-03-25 23:38:08 on branch trunk — Clean up Variable (user: js, size: 12562) [annotate] [blame] [check-ins using]
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | + | // loading and saving of savegames & demos, dumps the spawn state of all // mapents, the full state of all dynents (monsters + player) #include "cube.h" #import "Command.h" #import "Entity.h" #import "Monster.h" #import "Player.h" #import "Variable.h" #ifdef OF_BIG_ENDIAN static const int islittleendian = 0; #else static const int islittleendian = 1; #endif |
︙ |