Cube  Diff

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To Artifact [34f20331ba]:


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#ifdef USE_MIXER
vector<Mix_Chunk *> samples;
#else
vector<FSOUND_SAMPLE *> samples;
#endif

cvector snames;
static OFMutableArray<OFString *> *snames;

int
registersound(char *name)
registersound(char *name_)
{
	@autoreleasepool {
		OFString *name = @(name_);
	loopv(snames) if (strcmp(snames[i], name) == 0) return i;
	snames.add(newstring(name));
	samples.add(NULL);
	return samples.length() - 1;

		int i = 0;
		for (OFString *iter in snames) {
			if ([iter isEqual:name])
				return i;

			i++;
		}

		if (snames == nil)
			snames = [[OFMutableArray alloc] init];

		[snames addObject:name];
		samples.add(NULL);
		return samples.length() - 1;
	}
}
COMMAND(registersound, ARG_1EST)

void
cleansound()
{
	if (nosound)
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	if (n < 0 || n >= samples.length()) {
		conoutf(@"unregistered sound: %d", n);
		return;
	}

	if (!samples[n]) {
		OFString *path = [OFString
		    stringWithFormat:@"packages/sounds/%s.wav", snames[n]];
		    stringWithFormat:@"packages/sounds/%@.wav", snames[n]];
		OFIRI *IRI = [Cube.sharedInstance.gameDataIRI
		    IRIByAppendingPathComponent:path];

#ifdef USE_MIXER
		samples[n] =
		    Mix_LoadWAV(IRI.fileSystemRepresentation.UTF8String);
#else