Cube  Diff

Differences From Artifact [15c84f7e82]:

To Artifact [be4039eb8e]:


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			s.x = getint(&p) / DMF;
			s.y = getint(&p) / DMF;
			s.z = getint(&p) / DMF;
			e.x = getint(&p) / DMF;
			e.y = getint(&p) / DMF;
			e.z = getint(&p) / DMF;
			if (gun == GUN_SG)
				createrays(&s, &e);
			shootv(gun, &s, &e, d, false);
				createrays(s, e);
			shootv(gun, s, e, d, false);
			break;
		}

		case SV_DAMAGE: {
			int target = getint(&p);
			int damage = getint(&p);
			int ls = getint(&p);