Differences From Artifact [023ca9b6df]:
- File src/world.m — part of check-in [b787ad5a04] at 2025-03-22 23:10:13 on branch trunk — Clean up DynamicEntity (user: js, size: 10917) [annotate] [blame] [check-ins using]
To Artifact [97ecb02030]:
- File src/world.m — part of check-in [e8f80b0482] at 2025-03-23 02:03:32 on branch trunk — Convert monster into a class (user: js, size: 10969) [annotate] [blame] [check-ins using]
1 2 3 4 5 6 7 8 9 10 11 12 13 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | + | // world.cpp: core map management stuff #include "cube.h" #import "DynamicEntity.h" #import "Entity.h" #import "Monster.h" extern OFString *entnames[]; // lookup from map entities above to strings struct sqr *world = NULL; int sfactor, ssize, cubicsize, mipsize; struct header hdr; |
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75 76 77 78 79 80 81 | 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 | - + | OFString *aliasname = [OFString stringWithFormat:@"level_trigger_%d", tag]; if (identexists(aliasname)) execute(aliasname, true); if (type == 2) |
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