// clientextras.cpp: stuff that didn't fit in client.cpp or clientgame.cpp :)
#include "cube.h"
// render players & monsters
// very messy ad-hoc handling of animation frames, should be made more
// configurable
// D D D D' D D D D' A A' P P' I I'
// R, R' E L J J'
int frame[] = { 178, 184, 190, 137, 183, 189, 197, 164, 46, 51, 54, 32, 0, 0,
40, 1, 162, 162, 67, 168 };
int range[] = { 6, 6, 8, 28, 1, 1, 1, 1, 8, 19, 4, 18, 40, 1, 6, 15, 1, 1, 1,
1 };
void
renderclient(dynent *d, bool team, OFString *mdlname, bool hellpig, float scale)
{
int n = 3;
float speed = 100.0f;
float mz = d->o.z - d->eyeheight + 1.55f * scale;
int basetime = -((intptr_t)d & 0xFFF);
if (d->state == CS_DEAD) {
int r;
if (hellpig) {
n = 2;
r = range[3];
} else {
n = (intptr_t)d % 3;
r = range[n];
}
basetime = d->lastaction;
int t = lastmillis - d->lastaction;
if (t < 0 || t > 20000)
return;
if (t > (r - 1) * 100) {
n += 4;
if (t > (r + 10) * 100) {
t -= (r + 10) * 100;
mz -= t * t / 10000000000.0f * t;
}
}
if (mz < -1000)
return;
// mdl = (((int)d>>6)&1)+1;
// mz = d->o.z-d->eyeheight+0.2f;
// scale = 1.2f;
} else if (d->state == CS_EDITING) {
n = 16;
} else if (d->state == CS_LAGGED) {
n = 17;
} else if (d->monsterstate == M_ATTACKING) {
n = 8;
} else if (d->monsterstate == M_PAIN) {
n = 10;
} else if ((!d->move && !d->strafe) || !d->moving) {
n = 12;
} else if (!d->onfloor && d->timeinair > 100) {
n = 18;
} else {
n = 14;
speed = 1200 / d->maxspeed * scale;
if (hellpig)
speed = 300 / d->maxspeed;
}
if (hellpig) {
n++;
scale *= 32;
mz -= 1.9f;
}
rendermodel(mdlname, frame[n], range[n], 0, 1.5f, d->o.x, mz, d->o.y,
d->yaw + 90, d->pitch / 2, team, scale, speed, 0, basetime);
}
extern int democlientnum;
void
renderclients()
{
dynent *d;
loopv(players) if ((d = players[i]) &&
(!demoplayback || i != democlientnum)) renderclient(d,
isteam(player1->team, d->team), @"monster/ogro", false, 1.0f);
}
// creation of scoreboard pseudo-menu
bool scoreson = false;
void
showscores(bool on)
{
scoreson = on;
menuset(((int)on) - 1);
}
static OFMutableArray<OFString *> *scoreLines;
void
renderscore(dynent *d)
{
@autoreleasepool {
OFString *lag = [OFString stringWithFormat:@"%d", d->plag];
OFString *name = [OFString stringWithFormat:@"(%s)", d->name];
OFString *line = [OFString
stringWithFormat:@"%d\t%@\t%d\t%s\t%@", d->frags,
(d->state == CS_LAGGED ? @"LAG" : lag), d->ping, d->team,
(d->state == CS_DEAD ? name : @(d->name))];
if (scoreLines == nil)
scoreLines = [[OFMutableArray alloc] init];
[scoreLines addObject:line];
menumanual(0, scoreLines.count - 1, line);
}
}
static const int maxTeams = 4;
static OFString *teamName[maxTeams];
static int teamScore[maxTeams], teamsUsed;
void
addteamscore(dynent *d)
{
if (d == NULL)
return;
@autoreleasepool {
OFString *team = @(d->team);
loopi(teamsUsed)
{
if ([teamName[i] isEqual:team]) {
teamScore[i] += d->frags;
return;
}
}
if (teamsUsed == maxTeams)
return;
teamName[teamsUsed] = @(d->team);
teamScore[teamsUsed++] = d->frags;
}
}
void
renderscores()
{
if (!scoreson)
return;
[scoreLines removeAllObjects];
if (!demoplayback)
renderscore(player1);
loopv(players) if (players[i]) renderscore(players[i]);
sortmenu();
if (m_teammode) {
teamsUsed = 0;
loopv(players) addteamscore(players[i]);
if (!demoplayback)
addteamscore(player1);
OFMutableString *teamScores = [[OFMutableString alloc] init];
loopj(teamsUsed)
{
[teamScores appendFormat:@"[ %@: %d ]", teamName[j],
teamScore[j]];
}
menumanual(0, scoreLines.count, @"");
@autoreleasepool {
menumanual(0, scoreLines.count + 1, teamScores);
}
}
}
// sendmap/getmap commands, should be replaced by more intuitive map downloading
void
sendmap(OFString *mapname)
{
@autoreleasepool {
if (mapname.length > 0)
save_world(mapname);
changemap(mapname);
mapname = getclientmap();
OFData *mapdata = readmap(mapname);
if (mapdata == nil)
return;
ENetPacket *packet = enet_packet_create(
NULL, MAXTRANS + mapdata.count, ENET_PACKET_FLAG_RELIABLE);
uchar *start = packet->data;
uchar *p = start + 2;
putint(p, SV_SENDMAP);
sendstring(mapname, p);
putint(p, mapdata.count);
if (65535 - (p - start) < mapdata.count) {
conoutf(@"map %@ is too large to send", mapname);
enet_packet_destroy(packet);
return;
}
memcpy(p, mapdata.items, mapdata.count);
p += mapdata.count;
*(ushort *)start = ENET_HOST_TO_NET_16(p - start);
enet_packet_resize(packet, p - start);
sendpackettoserv(packet);
conoutf(@"sending map %@ to server...", mapname);
OFString *msg =
[OFString stringWithFormat:@"[map %@ uploaded to server, "
@"\"getmap\" to receive it]",
mapname];
toserver(msg);
}
}
void
getmap()
{
ENetPacket *packet =
enet_packet_create(NULL, MAXTRANS, ENET_PACKET_FLAG_RELIABLE);
uchar *start = packet->data;
uchar *p = start + 2;
putint(p, SV_RECVMAP);
*(ushort *)start = ENET_HOST_TO_NET_16(p - start);
enet_packet_resize(packet, p - start);
sendpackettoserv(packet);
conoutf(@"requesting map from server...");
}
COMMAND(sendmap, ARG_1STR)
COMMAND(getmap, ARG_NONE)