PROG = client
SRCS = client.mm \
clientextras.mm \
clientgame.mm \
clients2c.mm \
command.mm \
console.mm \
editing.mm \
entities.mm \
main.mm \
menus.mm \
monster.mm \
physics.mm \
rendercubes.mm \
renderextras.mm \
rendergl.mm \
rendermd2.mm \
renderparticles.mm \
rendertext.mm \
rndmap.mm \
savegamedemo.mm \
server.mm \
serverbrowser.mm \
serverms.mm \
serverutil.mm \
sound.mm \
tools.mm \
weapon.mm \
world.mm \
worldio.mm \
worldlight.mm \
worldocull.mm \
worldrender.mm
include ../buildsys.mk
include ../extra.mk
CPPFLAGS += -I../enet/include \
${SDL_CFLAGS} \
${GL_CFLAGS} \
${GLU_CFLAGS} \
${X11_CFLAGS} \
${ZLIB_CFLAGS}
LIBS += -L../enet -lenet \
${SDL_LIBS} \
${GL_LIBS} \
${GLU_LIBS} \
${X11_LIBS} \
${ZLIB_LIBS} \
-lm
LD = ${OBJCXX}