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*/
#include <stdlib.h>
#include "object.h"
#include "map.h"
#include "hash.h"
#include "string.h"
static struct bucket {
CFWObject *key, *obj;
uint32_t hash;
} deleted = { NULL, NULL, 0 };
struct CFWMap {
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if (cfw_equal(map->data[i]->key, key))
return map->data[i]->obj;
}
return NULL;
}
void*
cfw_map_get_c(CFWMap *map, const char *key)
{
CFWString *str;
void *ret;
if ((str = cfw_new(cfw_string, key)) == NULL)
return NULL;
ret = cfw_map_get(map, str);
cfw_unref(str);
return ret;
}
bool
cfw_map_set(CFWMap *map, void *key, void *obj)
{
uint32_t i, hash, last;
if (key == NULL)
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if (!resize(map, map->items))
return false;
}
return true;
}
bool
cfw_map_set_c(CFWMap *map, const char *key, void *obj)
{
CFWString *str;
bool ret;
if ((str = cfw_new(cfw_string, key)) == NULL)
return false;
ret = cfw_map_set(map, str, obj);
cfw_unref(str);
return ret;
}
void
cfw_map_iter(CFWMap *map, cfw_map_iter_t *iter)
{
iter->_map = map;
iter->_pos = 0;
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